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The Java Man/지뢰찾기

뭔가 어설프긴 하지만 완성은 했다 ㅋㅋㅋ

그래픽적으로 더 신경을 쓰고 싶지만

귀찮아서 안하구 있다

애플릿은 크기가 동적으로 변하지 않는 것 같다

난이도에 따라 크기가 변해야 되는데

어떻게 해결할지 고민중이다


~cpp 
import java.awt.*;
import java.awt.event.*;
import java.util.*;

import javax.swing.*;

public class Mine extends JApplet {
	private int row, col, numMines;
	private Vector mines = new Vector();
	//private Point firstClick = new Point();
	private int map[][];
	private int numClick;	// 왼쪽 버튼 누른 수
							// numClick + numMines == row * col => 겜종료
	private int numFlags;	// 깃발 꼿은 수
							// numMines - numFlags = 남은 폭탄 수
	private boolean gameOver = false;

	Timer t = new Timer();

	JPanel
	top = new JPanel(),
	center = new JPanel();
	JTextField
	numLeftMines = new JTextField(3),
	useTime = new JTextField(6);
	JButton action = new JButton("^ _ ^");

	private Kan kan[][];

	public void init() {
		Container cp = getContentPane();

		action.addActionListener(new ActionListener() {
			public void actionPerformed(ActionEvent e) {
				mines.clear();
				setMapSize(row, col, numMines);
				setMines();
				setFigures();
				center.removeAll();
				setKans();
				gameOver = false;
				action.setText("^ _ ^");
				numLeftMines.setText(String.valueOf(numMines));
				useTime.setText("0");
				center.validate();
				t.reset();
			}
		});


		top.add(numLeftMines, BorderLayout.WEST);
		top.add(action, BorderLayout.CENTER);
		top.add(useTime, BorderLayout.EAST);

		cp.add(top, BorderLayout.NORTH);

		setMapSize(9, 9, 10);
		setMines();
		setFigures();
		setKans();
		numLeftMines.setText(String.valueOf(numMines));
		useTime.setText("0");

		center.setLayout(new GridLayout(row, col));
		cp.add(center);
		//cp.setSize(20 * col, 20 * row);
		t.start();

	}

	public void setMapSize(int r, int c, int nm) {
		row = r;
		col = c;
		numMines = nm;
		map = new int[row][col];
	}

	public void setMines() {
		Random rand = new Random();
		int r, c;
		boolean samePos;
		int i = 0;
		while (i < numMines) {
			r = Math.abs(rand.nextInt()) % row;
			c = Math.abs(rand.nextInt()) % col;
			samePos = false;
			for (int j = 0; j < mines.size(); j++)
				if ((((Point)mines.get(j)).y == r && ((Point)mines.get(j)).x == c)/* ||
						(firstClick.y == r && firstClick.x == c)*/) {
					samePos = true;
					break;
				}
			if (samePos == true)
				continue;
			mines.add(new Point(c, r));
			i++;
		}
	}

	public void setFigures() {
		int figure;

		for (int i = 0; i < numMines; i++)
			map[((Point)mines.get(i)).y][((Point)mines.get(i)).x] = -1;
		for (int i = 0; i < row; i++)
			for (int j = 0; j < col; j++) {
				if (map[i][j] == -1)
					continue;
				figure = 0;

				if (j > 0 && map[i][j - 1] == -1)
						figure++;

				if (j < col - 1 && map[i][j + 1] == -1)
						figure++;

				if (i > 0) {
					if (map[i - 1][j] == -1)
						figure++;
					if (j > 0 && map[i - 1][j - 1] == -1)
						figure++;
					if (j < col - 1 && map[i - 1][j + 1] == -1)
						figure++;
				}
				if (i < row - 1) {
					if (map[i + 1][j] == -1)
						figure++;
					if (j > 0 && map[i + 1][j - 1] == -1)
						figure++;
					if (j < col - 1 && map[i + 1][j + 1] == -1)
						figure++;
				}
				map[i][j] = figure;
			}
		numFlags = 0;
		numClick = 0;
	}

	public void setKans() {
		kan = new Kan[row][col];
		for (int i = 0; i < row; i++)
			for (int j = 0; j < col; j++) {
				kan[i][j] = new Kan(map[i][j], j, i);
				kan[i][j].setBorder(BorderFactory.createRaisedBevelBorder());
				center.add(kan[i][j]);
			}
	}


	class Kan extends JLabel {
		private boolean state = false;	// false 숨겨진 상태
										// true 드러난 상태
		private int numAroundMines;		// 0~8
										// -1 폭탄
		private int x, y;
		public Kan(int nam, int x, int y) {
			numAroundMines = nam;
			setHorizontalAlignment(JLabel.CENTER);
			this.x = x;
			this.y = y;

			addMouseListener(new MouseListener() {
				public void mouseClicked(MouseEvent e) {
					if (!gameOver && e.getButton() == MouseEvent.BUTTON1 && !getText().equals("X"))
						clicked();
				}

				public void mouseEntered(MouseEvent e) {

				}

				public void mouseExited(MouseEvent e) {

				}

				public void mousePressed(MouseEvent e) {
					if (!gameOver && e.getButton() == MouseEvent.BUTTON3 && state == false) {
						if (getText().equals("X")) {
							setText("?");
							numFlags--;
							numLeftMines.setText(String.valueOf(numMines - numFlags));
						}
						else if (getText().equals("?")) {
							setText("");
						}
						else if (getText().equals("")) {
							setText("X");
							numFlags++;
							numLeftMines.setText(String.valueOf(numMines - numFlags));
						}

					}
					if (!gameOver && e.getButton() == MouseEvent.BUTTON1 && state == false)
						action.setText("^ o ^");

				}

				public void mouseReleased(MouseEvent e) {
					if (!gameOver && e.getButton() == MouseEvent.BUTTON1 && state == false) {
						action.setText("^ _ ^");
					}
				}
			});
		}

		public void clicked() {
			if (state == false) {
				state = true;

				numClick++;
				setBorder(BorderFactory.createLoweredBevelBorder());

				if (numAroundMines == -1) {
					setText("O");
					boom();
					return;

				} else if (numAroundMines == 0) {
					setText("");
					if (x > 0 && map[y][x - 1] != -1)
						kan[y][x - 1].clicked();

					if (x < col - 1 && map[y][x + 1] != -1)
						kan[y][x + 1].clicked();

					if (y > 0) {
						if (map[y - 1][x] != -1)
							kan[y - 1][x].clicked();
						if (x > 0 && map[y - 1][x - 1] != -1)
							kan[y - 1][x - 1].clicked();
						if (x < col - 1 && map[y - 1][x + 1] != -1)
							kan[y - 1][x + 1].clicked();
					}

					if (y < row - 1) {
						if (map[y + 1][x] != -1)
							kan[y + 1][x].clicked();
						if (x > 0 && map[y + 1][x - 1] != -1)
							kan[y + 1][x - 1].clicked();
						if (x < col - 1 && map[y + 1][x + 1] != -1)
							kan[y + 1][x + 1].clicked();
					}

				} else
					setText(String.valueOf(numAroundMines));

				if (row * col == numClick + numMines)
					success();
			}
		}

		public void success() {
			gameOver = true;
			action.setText("^ . ^ V");
		}

		public void boom() {
			gameOver = true;
			for (int i = 0; i < row; i++)
				for (int j = 0; j < col; j++)
					if (map[i][j] == -1) {
						if (!kan[i][j].getText().equals("X")) {
							kan[i][j].setText("O");
							kan[i][j].setBorder(BorderFactory.createLoweredBevelBorder());
						}
					}
			action.setText("ㅡ . ㅡ");
		}
	}

	class Timer extends Thread {
		int t = 0;
		public Timer() {
		}

		public void run() {
			while (true) {
				try {
					sleep(10);
				} catch (InterruptedException e) {
				}
				if (!gameOver) {
					t++;
					useTime.setText(t / (100 * 60 * 60) + ":" + (t % (100 * 60 * 60)) / (100 * 60) + ":" + (t % (100 * 60)) / 100 + "." + t % 100);
				}
			}
		}

		public void reset() {
			t = 0;
		}
	}
}
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last modified 2021-02-07 05:28:12
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