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~cpp MineSweeper.cpp
¶
~cpp
#include<iostream>
using namespace std;
#define BOMB 100
void main()
{
int count=0;
int width,height;
cin>>height;
cin>>width;
count++;
char* temp=new char[width];
int* arrayOfMine=new int[width*height];
for(int a=0;a<height;a++)
for(int b=0;b<width;b++)
arrayOfMine[a*width+b]=0;
for(int i=0;i<height;i++)
{
cin>>temp;
for(int j=0;j<width;j++)
{
if(temp[j]=='*')
{
if(i>0 && j>0)
arrayOfMine[(i-1)*width+(j-1)]++;
if(j>0)
arrayOfMine[(i)*width+(j-1)]++;
if(i<height-1 && j>0)
arrayOfMine[(i+1)*width+(j-1)]++;
if(i>0)
arrayOfMine[(i-1)*width+(j)]++;
if(i<height-1)
arrayOfMine[(i+1)*width+(j)]++;
if(i>0 && j<width-1)
arrayOfMine[(i-1)*width+(j+1)]++;
if(j<width-1)
arrayOfMine[(i)*width+(j+1)]++;
if(i<height-1 && j<width-1)
arrayOfMine[(i+1)*width+(j+1)]++;
arrayOfMine[i*width+j]=BOMB;
}
}
}
cout<<endl<<"Field# :"<<count<<endl;
for(int y=0;y<height;y++)
{
for(int x=0;x<width;x++)
{
if(arrayOfMine[y*width+x]>=BOMB)
cout<<"*";
else
cout<<arrayOfMine[y*width+x];
}
cout<<endl;
}
}