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멀티미디어 타이머 사용하기.
첫번째 ¶
Project -> Settings -> Link -> Object/library modules: 에 winmm.lib 추가
두번째 ¶
StdAfx.h 에서...
~cpp . . . #include <afxwin.h> // MFC core and standard components #include <afxext.h> // MFC extensions #include <afxdisp.h> // MFC Automation classes #include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls #ifndef _AFX_NO_AFXCMN_SUPPORT #include <afxcmn.h> // MFC support for Windows Common Controls #endif // _AFX_NO_AFXCMN_SUPPORT #include <mmsystem.h> //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. . . .
세번째 ¶
타이머 프로시져 추가
~cpp void CALLBACK TimerProc(UINT uID, UINT uMsg, DWORD dwUser, DWORD dw1, DWORD dw2) { CMMTimerView *pView = (CMMTimerView*)dwUser; pView->PostMessage(WM_USER); }
네번째 ¶
타이머 설정 및 해제부분 추가
~cpp int CMMTimerView::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CView::OnCreate(lpCreateStruct) == -1) return -1; m_TimerID = timeSetEvent(1, 0, TimerProc, (DWORD)this, TIME_PERIODIC); return 0; } void CMMTimerView::OnDestroy() { CView::OnDestroy(); timeKillEvent(m_TimerID); }
다섯번째 ¶
WM_USER 메시지 처리 부분 추가
~cpp BEGIN_MESSAGE_MAP(CMMTimerView, CView) //{{AFX_MSG_MAP(CMMTimerView) . . //}}AFX_MSG_MAP . . ON_MESSAGE(WM_USER, OnMMTimer) END_MESSAGE_MAP()
~cpp class CMMTimerView : public CView { . . . // Generated message map functions protected: //{{AFX_MSG(CMMTimerView) . . //}}AFX_MSG afx_msg LRESULT OnMMTimer(WPARAM wParam, LPARAM lParam); DECLARE_MESSAGE_MAP() };
~cpp LRESULT CMMTimerView::OnMMTimer(WPARAM wParam, LPARAM lParam) { . . . return 0; }