3.1. 스택 ¶
#include <stdio.h> #include <stdlib.h> #include <string.h> typedef struct __Node{ int Data; struct __Node* Next; struct __Node* Prev; }Node; Node* NewNode(int data); void AddendNode(Node* head, Node* end); void RemoveNode(Node* head, Node* node); void DeleteNode(Node* node); void DestroyNode(Node* head); void push(Node** head, int data); int pop(Node** head); int size(Node* head); int empty(Node* head); int top(Node* head); int main() { Node* head=NULL; int N, X; char str[100]; scanf("%d", &N); for (int i = 0; i < N; i++) { scanf("%s", str); if (!strcmp(str,"push")) { scanf("%d", &X); push(&head, X); } else if (!strcmp(str,"pop")) { printf("%d\n", pop(&head)); } else if (!strcmp(str,"size")) { printf("%d\n", size(head)); } else if (!strcmp(str,"empty")) { printf("%d\n", empty(head)); } else if (!strcmp(str,"top")) { printf("%d\n", top(head)); } } return 0; } Node* NewNode(int data){ Node* tmp=(Node*)malloc(sizeof(Node)); tmp->Data = data; tmp->Next = NULL; tmp->Prev = NULL; return tmp; } void AddendNode(Node* head, Node* end){ while(head->Next!=NULL){ head=head->Next; } head->Next = end; if(end!=NULL) end->Prev = head; } void RemoveNode(Node* head, Node* node){ while(head->Next == node){ head= head->Next; } head->Next = node->Next; node->Next->Prev = head; DeleteNode(node); } void DeleteNode(Node* node){ free(node); } void DestroyNode(Node* head){ Node* tmp; while(head->Next!=NULL){ tmp = head; head=head->Next; DeleteNode(tmp); } } void push(Node** head, int data) { Node* tmp = *head; (*head)= NewNode(data); AddendNode(*head, tmp); } int pop(Node** head){ if(*head==NULL) return -1; int data = (*head)->Data; Node* tmp = *head; *head=(*head)->Next; if(*head!=NULL) (*head)->Prev = NULL; DeleteNode(tmp); return data; } int size(Node* head){ int count =0; while(head!=NULL){ count++; head=head->Next; } return count; } int empty(Node* head){ if(head==NULL) return 1; return 0; } int top(Node* head) { if(head==NULL) return -1; return head->Data; }
3.2. 큐 ¶
#include <stdio.h> #include <stdlib.h> #include <string.h> typedef struct __Node{ int Data; struct __Node* Next; struct __Node* Prev; }Node; Node* NewNode(int data); void AddendNode(Node* head, Node* end); void RemoveNode(Node* head, Node* node); void DeleteNode(Node* node); void DestroyNode(Node* head); void push(Node** head, int data); int pop(Node** head); int size(Node* head); int empty(Node* head); int front(Node* head); int back(Node* head); int main() { char str[100]; int N; Node *head=NULL; scanf("%d", &N); for (int i = 0; i < N; i++) { scanf("%s", str); if (!strcmp(str, "push")) { int X; scanf("%d", &X); push(&head, X); } else if(!strcmp(str, "pop")) { printf("%d\n", pop(&head)); } else if (!strcmp(str, "size")) { printf("%d\n", size(head)); } else if (!strcmp(str, "empty")) { printf("%d\n", empty(head)); } else if (!strcmp(str, "front")) { printf("%d\n", front(head)); } else if (!strcmp(str, "back")) { printf("%d\n", back(head)); } } DestroyNode(head); } Node* NewNode(int data){ Node* tmp=(Node*)malloc(sizeof(Node)); tmp->Data = data; tmp->Next = NULL; tmp->Prev = NULL; return tmp; } void AddendNode(Node* head, Node* end){ if(head==NULL) return; while((head)->Next!=NULL){ head=head->Next; } head->Next = end; if(end!=NULL) end->Prev = head; } void RemoveNode(Node* head, Node* node){ while(head->Next == node){ head= head->Next; } head->Next = node->Next; node->Next->Prev = head; DeleteNode(node); } void DeleteNode(Node* node){ free(node); } void DestroyNode(Node* head){ Node* tmp; while(head->Next!=NULL){ tmp = head; head=head->Next; DeleteNode(tmp); } } void push(Node** head, int data) { Node* tmp = NewNode(data); AddendNode(*head, tmp); if(*head==NULL) *head=tmp; } int pop(Node** head){ if(*head==NULL) return -1; int data = (*head)->Data; Node* tmp = *head; *head=(*head)->Next; if(*head!=NULL) (*head)->Prev = NULL; DeleteNode(tmp); return data; } int size(Node* head){ int count =0; while(head!=NULL){ count++; head=head->Next; } return count; } int empty(Node* head){ if(head==NULL) return 1; return 0; } int front(Node* head) { if(head==NULL) return -1; return head->Data; } int back(Node* head){ if(head==NULL) return -1; while(head->Next!=NULL){ head=head->Next; } return head->Data; }
4.1. 스택 ¶
#include <stdio.h> #include <stdlib.h> #include <string.h> typedef struct Node { int data; struct Node* ptr; }Node; Node* stack = NULL; Node* head = NULL; void push(int input) { Node* newNode; newNode = (Node*)malloc(sizeof(Node)); newNode->data = input; newNode->ptr = head; head = newNode; } void pop() { Node* topNode = head; if (head == NULL) { printf("-1\n"); } else { int returnvalue = head->data; head = head->ptr; free(topNode); printf("%d\n", returnvalue); } } void print_stack() { Node* temp = head; if (temp != NULL) { printf("Stack: "); do { printf("%d ", temp->data); temp = temp->ptr; } while (temp != NULL); printf("\n"); } else { printf("The Stack is empty\n"); } } void stack_size() { Node* temp = head; int cnt = 0; while (temp != NULL) { cnt++; temp = temp->ptr; } printf("%d\n",cnt); } void stack_isempty() { if (head == NULL) { printf("1\n"); } else { printf("0\n"); } } void stack_top() { if (head != NULL) { printf("%d\n", head->data); } else { printf("-1\n"); } } int main() { int N, i, target; char str[12]; char npush[] = "push"; char ntop[] = "top"; char nsize[] = "size"; char nempty[] = "empty"; char npop[] = "pop"; scanf(" %d", &N); for (i = 0; i < N; i++) { scanf("%s", str); if (!strcmp(str,npush)) { scanf(" %d", &target); push(target); } else if (!strcmp(str,ntop)) { stack_top(); } else if (!strcmp(str,nsize)) { stack_size(); } else if (!strcmp(str,npop)) { pop(); } else if (!strcmp(str,nempty)) { stack_isempty(); } } return 0; }