3.1. 스택 ¶
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef struct __Node{
int Data;
struct __Node* Next;
struct __Node* Prev;
}Node;
Node* NewNode(int data);
void AddendNode(Node* head, Node* end);
void RemoveNode(Node* head, Node* node);
void DeleteNode(Node* node);
void DestroyNode(Node* head);
void push(Node** head, int data);
int pop(Node** head);
int size(Node* head);
int empty(Node* head);
int top(Node* head);
int main() {
Node* head=NULL;
int N, X;
char str[100];
scanf("%d", &N);
for (int i = 0; i < N; i++) {
scanf("%s", str);
if (!strcmp(str,"push")) {
scanf("%d", &X);
push(&head, X);
}
else if (!strcmp(str,"pop")) {
printf("%d\n", pop(&head));
}
else if (!strcmp(str,"size")) {
printf("%d\n", size(head));
}
else if (!strcmp(str,"empty")) {
printf("%d\n", empty(head));
}
else if (!strcmp(str,"top")) {
printf("%d\n", top(head));
}
}
return 0;
}
Node* NewNode(int data){
Node* tmp=(Node*)malloc(sizeof(Node));
tmp->Data = data;
tmp->Next = NULL;
tmp->Prev = NULL;
return tmp;
}
void AddendNode(Node* head, Node* end){
while(head->Next!=NULL){
head=head->Next;
}
head->Next = end;
if(end!=NULL) end->Prev = head;
}
void RemoveNode(Node* head, Node* node){
while(head->Next == node){
head= head->Next;
}
head->Next = node->Next;
node->Next->Prev = head;
DeleteNode(node);
}
void DeleteNode(Node* node){
free(node);
}
void DestroyNode(Node* head){
Node* tmp;
while(head->Next!=NULL){
tmp = head;
head=head->Next;
DeleteNode(tmp);
}
}
void push(Node** head, int data) {
Node* tmp = *head;
(*head)= NewNode(data);
AddendNode(*head, tmp);
}
int pop(Node** head){
if(*head==NULL) return -1;
int data = (*head)->Data;
Node* tmp = *head;
*head=(*head)->Next;
if(*head!=NULL) (*head)->Prev = NULL;
DeleteNode(tmp);
return data;
}
int size(Node* head){
int count =0;
while(head!=NULL){
count++;
head=head->Next;
}
return count;
}
int empty(Node* head){
if(head==NULL) return 1;
return 0;
}
int top(Node* head) {
if(head==NULL) return -1;
return head->Data;
}
3.2. 큐 ¶
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef struct __Node{
int Data;
struct __Node* Next;
struct __Node* Prev;
}Node;
Node* NewNode(int data);
void AddendNode(Node* head, Node* end);
void RemoveNode(Node* head, Node* node);
void DeleteNode(Node* node);
void DestroyNode(Node* head);
void push(Node** head, int data);
int pop(Node** head);
int size(Node* head);
int empty(Node* head);
int front(Node* head);
int back(Node* head);
int main() {
char str[100];
int N;
Node *head=NULL;
scanf("%d", &N);
for (int i = 0; i < N; i++) {
scanf("%s", str);
if (!strcmp(str, "push")) {
int X;
scanf("%d", &X);
push(&head, X);
}
else if(!strcmp(str, "pop")) {
printf("%d\n", pop(&head));
}
else if (!strcmp(str, "size")) {
printf("%d\n", size(head));
}
else if (!strcmp(str, "empty")) {
printf("%d\n", empty(head));
}
else if (!strcmp(str, "front")) {
printf("%d\n", front(head));
}
else if (!strcmp(str, "back")) {
printf("%d\n", back(head));
}
}
DestroyNode(head);
}
Node* NewNode(int data){
Node* tmp=(Node*)malloc(sizeof(Node));
tmp->Data = data;
tmp->Next = NULL;
tmp->Prev = NULL;
return tmp;
}
void AddendNode(Node* head, Node* end){
if(head==NULL) return;
while((head)->Next!=NULL){
head=head->Next;
}
head->Next = end;
if(end!=NULL) end->Prev = head;
}
void RemoveNode(Node* head, Node* node){
while(head->Next == node){
head= head->Next;
}
head->Next = node->Next;
node->Next->Prev = head;
DeleteNode(node);
}
void DeleteNode(Node* node){
free(node);
}
void DestroyNode(Node* head){
Node* tmp;
if(head==NULL) return;
while(head->Next!=NULL){
tmp = head;
head=head->Next;
DeleteNode(tmp);
}
}
void push(Node** head, int data) {
Node* tmp = NewNode(data);
AddendNode(*head, tmp);
if(*head==NULL) *head=tmp;
}
int pop(Node** head){
if(*head==NULL) return -1;
int data = (*head)->Data;
Node* tmp = *head;
*head=(*head)->Next;
if(*head!=NULL) (*head)->Prev = NULL;
DeleteNode(tmp);
return data;
}
int size(Node* head){
int count =0;
while(head!=NULL){
count++;
head=head->Next;
}
return count;
}
int empty(Node* head){
if(head==NULL) return 1;
return 0;
}
int front(Node* head) {
if(head==NULL) return -1;
return head->Data;
}
int back(Node* head){
if(head==NULL) return -1;
while(head->Next!=NULL){
head=head->Next;
}
return head->Data;
}
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef struct __Node{
#include <stdlib.h>
#include <string.h>
typedef struct __Node{
int Data;
struct __Node* Next;
struct __Node* Prev;
}Node;struct __Node* Next;
struct __Node* Prev;
Node* NewNode(int data);
void AddendNode(Node* head, Node* end);
void RemoveNode(Node* head, Node* node);
void DeleteNode(Node* node);
void DestroyNode(Node* head);
void AddendNode(Node* head, Node* end);
void RemoveNode(Node* head, Node* node);
void DeleteNode(Node* node);
void DestroyNode(Node* head);
void push(Node** head, int data);
int pop(Node** head);
int size(Node* head);
int empty(Node* head);
int front(Node* head);
int back(Node* head);
int pop(Node** head);
int size(Node* head);
int empty(Node* head);
int front(Node* head);
int back(Node* head);
int main() {
char str100;
int N;
Node *head=NULL;
scanf("%d", &N);
for (int i = 0; i < N; i++) {
}int N;
Node *head=NULL;
scanf("%d", &N);
for (int i = 0; i < N; i++) {
scanf("%s", str);
if (!strcmp(str, "push")) {
else if(!strcmp(str, "pop")) {
else if (!strcmp(str, "size")) {
else if (!strcmp(str, "empty")) {
else if (!strcmp(str, "front")) {
else if (!strcmp(str, "back")) {
}if (!strcmp(str, "push")) {
int X;
scanf("%d", &X);
push(&head, X);
}scanf("%d", &X);
push(&head, X);
else if(!strcmp(str, "pop")) {
printf("%d\n", pop(&head));
}else if (!strcmp(str, "size")) {
printf("%d\n", size(head));
}else if (!strcmp(str, "empty")) {
printf("%d\n", empty(head));
}else if (!strcmp(str, "front")) {
printf("%d\n", front(head));
}else if (!strcmp(str, "back")) {
printf("%d\n", back(head));
}DestroyNode(head);
Node* NewNode(int data){
Node* tmp=(Node*)malloc(sizeof(Node));
tmp->Data = data;
tmp->Next = NULL;
tmp->Prev = NULL;
return tmp;
}tmp->Data = data;
tmp->Next = NULL;
tmp->Prev = NULL;
return tmp;
void AddendNode(Node* head, Node* end){
void RemoveNode(Node* head, Node* node){
void DeleteNode(Node* node){
void DestroyNode(Node* head){
}
if(head==NULL) return;
while((head)->Next!=NULL){
head->Next = end;
if(end!=NULL) end->Prev = head;
}while((head)->Next!=NULL){
head=head->Next;
}head->Next = end;
if(end!=NULL) end->Prev = head;
void RemoveNode(Node* head, Node* node){
while(head->Next == node){
head->Next = node->Next;
node->Next->Prev = head;
DeleteNode(node);
}head= head->Next;
}head->Next = node->Next;
node->Next->Prev = head;
DeleteNode(node);
void DeleteNode(Node* node){
free(node);
}void DestroyNode(Node* head){
}
void push(Node** head, int data) {
}
int pop(Node** head){
int size(Node* head){
int empty(Node* head){
int front(Node* head) {
int back(Node* head){
}
int pop(Node** head){
if(*head==NULL) return -1;
int data = (*head)->Data;
Node* tmp = *head;
int data = (*head)->Data;
Node* tmp = *head;
- head=(*head)->Next;
if(*head!=NULL) (*head)->Prev = NULL;
DeleteNode(tmp);
return data;
int size(Node* head){
int count =0;
while(head!=NULL){
return count;
}while(head!=NULL){
count++;
head=head->Next;
}head=head->Next;
return count;
int empty(Node* head){
if(head==NULL) return 1;
return 0;
}return 0;
int front(Node* head) {
if(head==NULL) return -1;
return head->Data;
}return head->Data;
int back(Node* head){
if(head==NULL) return -1;
while(head->Next!=NULL){
return head->Data;
}while(head->Next!=NULL){
head=head->Next;
}return head->Data;
4.1. 스택 ¶
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef struct Node
{
int data;
struct Node* ptr;
}Node;
Node* stack = NULL;
Node* head = NULL;
void push(int input)
{
Node* newNode;
newNode = (Node*)malloc(sizeof(Node));
newNode->data = input;
newNode->ptr = head;
head = newNode;
}
void pop()
{
Node* topNode = head;
if (head == NULL)
{
printf("-1\n");
}
else
{
int returnvalue = head->data;
head = head->ptr;
free(topNode);
printf("%d\n", returnvalue);
}
}
void print_stack()
{
Node* temp = head;
if (temp != NULL)
{
printf("Stack: ");
do
{
printf("%d ", temp->data);
temp = temp->ptr;
} while (temp != NULL);
printf("\n");
}
else
{
printf("The Stack is empty\n");
}
}
void stack_size()
{
Node* temp = head;
int cnt = 0;
while (temp != NULL)
{
cnt++;
temp = temp->ptr;
}
printf("%d\n",cnt);
}
void stack_isempty()
{
if (head == NULL)
{
printf("1\n");
}
else
{
printf("0\n");
}
}
void stack_top()
{
if (head != NULL)
{
printf("%d\n", head->data);
}
else
{
printf("-1\n");
}
}
int main()
{
int N, i, target;
char str[12];
char npush[] = "push";
char ntop[] = "top";
char nsize[] = "size";
char nempty[] = "empty";
char npop[] = "pop";
scanf(" %d", &N);
for (i = 0; i < N; i++)
{
scanf("%s", str);
if (!strcmp(str,npush))
{
scanf(" %d", &target);
push(target);
}
else if (!strcmp(str,ntop))
{
stack_top();
}
else if (!strcmp(str,nsize))
{
stack_size();
}
else if (!strcmp(str,npop))
{
pop();
}
else if (!strcmp(str,nempty))
{
stack_isempty();
}
}
return 0;
}










