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Describe 미로찾기/정수민 here.
~cpp #include <stdio.h> const int miro[13][17]={ {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}, {1,0,1,0,0,0,1,1,0,0,0,1,1,1,1,1,1}, {1,1,0,0,0,1,1,0,1,1,1,0,0,1,1,1,1}, {1,0,1,1,0,0,0,0,1,1,1,1,0,0,1,1,1}, {1,1,1,0,1,1,1,1,0,1,1,0,1,1,0,0,1}, {1,1,1,0,1,0,0,1,0,1,1,1,1,1,1,1,1}, {1,0,0,1,1,0,1,1,1,0,1,0,0,1,0,1,1}, {1,0,1,1,1,1,0,0,1,1,1,1,1,1,1,1,1}, {1,0,0,1,1,0,1,1,0,1,1,1,1,1,0,1,1}, {1,1,1,0,0,0,1,1,0,1,1,0,0,0,0,0,1}, {1,0,0,1,1,1,1,1,0,0,0,1,1,1,1,0,1}, {1,0,1,0,0,1,1,1,1,1,0,1,1,1,1,0,1}, {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1} }; int main () { int x, y, n=0, j=0; x=1; y=1; while (1){ if (n==7){ if (miro[x-1][y]==0){ x=x-1;y=y;n=2;} else if (miro[x-1][y+1]==0){ x=x-1;y=y+1;n=1;} else if (miro[x][y+1]==0){ x=x;y=y+1;n=4;} else if (miro[x+1][y+1]==0){ x=x+1;y=y+1;n=7;} else if (miro[x+1][y]==0){ x=x+1;y=y;n=8;} else if (miro[x+1][y-1]==0){ x=x+1;y=y-1;n=9;} else if (miro[x][y-1]==0){ x=x;y=y-1;n=6;} else if (miro[x-1][y-1]==0){ x=x-1;y=y-1;n=3;} else{} } else if (n==8){ if (miro[x-1][y+1]==0){ x=x-1;y=y+1;n=1;} else if (miro[x][y+1]==0){ x=x;y=y+1;n=4;} else if (miro[x+1][y+1]==0){ x=x+1;y=y+1;n=7;} else if (miro[x+1][y]==0){ x=x+1;y=y;n=8;} else if (miro[x+1][y-1]==0){ x=x+1;y=y-1;n=9;} else if (miro[x][y-1]==0){ x=x;y=y-1;n=6;} else if (miro[x-1][y-1]==0){ x=x-1;y=y-1;n=3;} else if (miro[x-1][y]==0){ x=x-1;y=y;n=2;} else{} } else if (n==9){ if (miro[x][y+1]==0){ x=x;y=y+1;n=4;} else if (miro[x+1][y+1]==0){ x=x+1;y=y+1;n=7;} else if (miro[x+1][y]==0){ x=x+1;y=y;n=8;} else if (miro[x+1][y-1]==0){ x=x+1;y=y-1;n=9;} else if (miro[x][y-1]==0){ x=x;y=y-1;n=6;} else if (miro[x-1][y-1]==0){ x=x-1;y=y-1;n=3;} else if (miro[x-1][y]==0){ x=x-1;y=y;n=2;} else if (miro[x-1][y+1]==0){ x=x-1;y=y+1;n=1;} else{} } else if (n==6){ if (miro[x+1][y+1]==0){ x=x+1;y=y+1;n=7;} else if (miro[x+1][y]==0){ x=x+1;y=y;n=8;} else if (miro[x+1][y-1]==0){ x=x+1;y=y-1;n=9;} else if (miro[x][y-1]==0){ x=x;y=y-1;n=6;} else if (miro[x-1][y-1]==0){ x=x-1;y=y-1;n=3;} else if (miro[x-1][y]==0){ x=x-1;y=y;n=2;} else if (miro[x-1][y+1]==0){ x=x-1;y=y+1;n=1;} else if (miro[x][y+1]==0){ x=x;y=y+1;n=4;} else{} } else if (n==3){ if (miro[x+1][y]==0){ x=x+1;y=y;n=8;} else if (miro[x+1][y-1]==0){ x=x+1;y=y-1;n=9;} else if (miro[x][y-1]==0){ x=x;y=y-1;n=6;} else if (miro[x-1][y-1]==0){ x=x-1;y=y-1;n=3;} else if (miro[x-1][y]==0){ x=x-1;y=y;n=2;} else if (miro[x-1][y+1]==0){ x=x-1;y=y+1;n=1;} else if (miro[x][y+1]==0){ x=x;y=y+1;n=4;} else if (miro[x+1][y+1]==0){ x=x+1;y=y+1;n=7;} else{} } else if (n==2){ if (miro[x+1][y-1]==0){ x=x+1;y=y-1;n=9;} else if (miro[x][y-1]==0){ x=x;y=y-1;n=6;} else if (miro[x-1][y-1]==0){ x=x-1;y=y-1;n=3;} else if (miro[x-1][y]==0){ x=x-1;y=y;n=2;} else if (miro[x-1][y+1]==0){ x=x-1;y=y+1;n=1;} else if (miro[x][y+1]==0){ x=x;y=y+1;n=4;} else if (miro[x+1][y+1]==0){ x=x+1;y=y+1;n=7;} else if (miro[x+1][y]==0){ x=x+1;y=y;n=8;} else{} } else if (n==1){ if (miro[x][y-1]==0){ x=x;y=y-1;n=4;} else if (miro[x-1][y-1]==0){ x=x-1;y=y-1;n=3;} else if (miro[x-1][y]==0){ x=x-1;y=y;n=2;} else if (miro[x-1][y+1]==0){ x=x-1;y=y+1;n=1;} else if (miro[x][y+1]==0){ x=x;y=y+1;n=4;} else if (miro[x+1][y+1]==0){ x=x+1;y=y+1;n=7;} else if (miro[x+1][y]==0){ x=x+1;y=y;n=8;} else if (miro[x+1][y-1]==0){ x=x+1;y=y-1;n=9;} else{} } else if (n==4){ if (miro[x-1][y-1]==0){ x=x-1;y=y-1;n=3;} else if (miro[x-1][y]==0){ x=x-1;y=y;n=2;} else if (miro[x-1][y+1]==0){ x=x-1;y=y+1;n=1;} else if (miro[x][y+1]==0){ x=x;y=y+1;n=4;} else if (miro[x+1][y+1]==0){ x=x+1;y=y+1;n=7;} else if (miro[x+1][y]==0){ x=x+1;y=y;n=8;} else if (miro[x+1][y-1]==0){ x=x+1;y=y-1;n=9;} else if (miro[x][y-1]==0){ x=x;y=y-1;n=6;} else{} } else { if (miro[x-1][y-1]==0){ x=x-1;y=y-1;n=7;} else if (miro[x-1][y]==0){ x=x-1;y=y;n=8;} else if (miro[x-1][y+1]==0){ x=x-1;y=y+1;n=9;} else if (miro[x][y+1]==0){ x=x;y=y+1;n=6;} else if (miro[x+1][y+1]==0){ x=x+1;y=y+1;n=3;} else if (miro[x+1][y]==0){ x=x+1;y=y;n=2;} else if (miro[x+1][y-1]==0){ x=x+1;y=y-1;n=1;} else if (miro[x][y-1]==0){ x=x;y=y-1;n=4;} else{} printf("처음"); } if ((x==11)&&(y==15)){ printf("완료"); break; } printf("(%d, %d) \n",x , y); j++; } printf("%d 번째에 미로 탈출\n",j); system("PAUSE"); return 0; }
리팩토링!! -_-!!!!
~cpp #include <stdio.h> const int miro[13][17]={ {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}, {1,0,1,0,0,0,1,1,0,0,0,1,1,1,1,1,1}, {1,1,0,0,0,1,1,0,1,1,1,0,0,1,1,1,1}, {1,0,1,1,0,0,0,0,1,1,1,1,0,0,1,1,1}, {1,1,1,0,1,1,1,1,0,1,1,0,1,1,0,0,1}, {1,1,1,0,1,0,0,1,0,1,1,1,1,1,1,1,1}, {1,0,0,1,1,0,1,1,1,0,1,0,0,1,0,1,1}, {1,0,1,1,1,1,0,0,1,1,1,1,1,1,1,1,1}, {1,0,0,1,1,0,1,1,0,1,1,1,1,1,0,1,1}, {1,1,1,0,0,0,1,1,0,1,1,0,0,0,0,0,1}, {1,0,0,1,1,1,1,1,0,0,0,1,1,1,1,0,1}, {1,0,1,0,0,1,1,1,1,1,0,1,1,1,1,0,1}, {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1} }; void find1(); void find2(); void find3(); void find4(); void find6(); void find7(); void find8(); void find9(); void finish(); int x=1, y=1, j=0, finish_X=11, finish_Y=15; void main () { find7(); } /** * 숫자의 의미는 숫자키패드에있다. 키보드의 숫자 키페드의 숫자가 바로 방향! 그래서 5는 생랴돼어있다. */ void find7(){ if (miro[x-1][y-1]==0){ x=x-1; y=y-1; finish(); find2(); /*왼쪽벽을 따라간다.*/ } find8(); } void find8(){ if (miro[x-1][y]==0){ x=x-1; y=y; finish(); find1(); } else find9(); } void find9(){ if (miro[x-1][y+1]==0){ x=x-1; y=y+1; finish(); find4(); } else find6(); } void find6(){ if (miro[x][y+1]==0){ x=x; y=y+1; finish(); find7(); } else find3(); } void find3(){ if (miro[x+1][y+1]==0){ x=x+1; y=y+1; finish(); find8(); } else find2(); } void find2(){ if (miro[x+1][y]==0){ x=x+1; y=y; finish(); find9(); } else find1(); } void find1(){ if (miro[x+1][y-1]==0){ x=x+1; y=y-1; finish(); find6(); } else find4(); } void find4(){ if (miro[x][y-1]==0){ x=x; y=y-1; finish(); find3(); } else find7(); } void finish(){ if ((x==finish_X)&&(y==finish_Y)){ printf("탈출!!! %d 번째에 미로 탈출\n",j); system("PAUSE"); exit(1); } printf("(%d, %d) \n",x , y); j++; }
근데왜 승한이형 아뒤가 로그아웃되지 않는걸까 -_-;;