Difference between r1.1 and the current
@@ -325,5 +325,273 @@
 }}}
 
{{{
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
	
	
 
 
 
 
 
 
 
 
 
 
 
 
 
 
{{{
뭔가 찜찜한 계산기. 구조상 *와 / 연산이 불가능하다...
뭔가 찜찜한 계산기. 구조상 *와 / 연산이 불가능하다... 또한 추가 함수를 만들지 않아서 버튼 구조를 똑같은 것을 9번 반복
}}}
{{{
// testMFC2Dlg.cpp : implementation file
//
#include "stdafx.h"
#include "testMFC2.h"
#include "testMFC2Dlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
	CAboutDlg();
// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL
// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTestMFC2Dlg dialog
CTestMFC2Dlg::CTestMFC2Dlg(CWnd* pParent /*=NULL*/)
	: CDialog(CTestMFC2Dlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CTestMFC2Dlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CTestMFC2Dlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CTestMFC2Dlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTestMFC2Dlg, CDialog)
	//{{AFX_MSG_MAP(CTestMFC2Dlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_WM_KEYUP()
	ON_WM_KEYDOWN()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTestMFC2Dlg message handlers
BOOL CTestMFC2Dlg::OnInitDialog()
{
	CDialog::OnInitDialog();
	// Add "About..." menu item to system menu.
	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);
	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}
	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	// TODO: Add extra initialization here
	m_midi.Open();
	m_midi.Out(0xC0, 6, 128);
	return TRUE;  // return TRUE  unless you set the focus to a control
}
void CTestMFC2Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}
// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.
void CTestMFC2Dlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting
		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;
		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}
// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CTestMFC2Dlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}
void CTestMFC2Dlg::OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags) 
{
	if ('A' == nChar)
	{
		m_midi.Out(0x90, 72, 0x7F);
	}
	else if ('W' == nChar)
	{
		m_midi.Out(0x90, 73, 0x7F);
	}
	else if ('S' == nChar)
	{
		m_midi.Out(0x90, 74, 0x7F);
	}
	else if ('D' == nChar)
	{
		m_midi.Out(0x90, 75, 0x7F);
	}
	else if ('F' == nChar)
	{
		m_midi.Out(0x90, 76, 0x7F);
	}
	else if ('T' == nChar)
	{
		m_midi.Out(0x90, 77, 0x7F);
	}
	else if ('G' == nChar)
	{
		m_midi.Out(0x90, 78, 0x7F);
	}
	else if ('H' == nChar)
	{
		m_midi.Out(0x90, 79, 0x7F);
	}
	else if ('J' == nChar)
	{
		m_midi.Out(0x90, 80, 0x7F);
	}
	else if ('I' == nChar)
	{
		m_midi.Out(0x90, 81, 0x7F);
	}
	else if ('K' == nChar)
	{
		m_midi.Out(0x90, 82, 0x7F);
	}
	else if ('L' == nChar)
	{
		m_midi.Out(0x90, 83, 0x7F);
	}
	else if (':' == nChar)
	{
		m_midi.Out(0x90, 84, 0x7F);
	}
	else if ('{' == nChar)
	{
		m_midi.Out(0x90, 85, 0x7F);
	}
	else if ('\"' == nChar)
	{
		m_midi.Out(0x90, 86, 0x7F);
	}
	else if ('}' == nChar)
	{
		m_midi.Out(0x90, 87, 0x7F);
	}
	else if ('M' == nChar)
	{
		CWnd* pWnd = FindWindow(NULL, "새 텍스트 문서.txt - 메모장");
		pWnd->SendMessage(WM_CLOSE);
	}
	CDialog::OnKeyUp(nChar, nRepCnt, nFlags);
}
void CTestMFC2Dlg::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) 
{
	if ('A' == nChar)
	{
		m_midi.Out(0x80, 72, 0);
	}
	CDialog::OnKeyDown(nChar, nRepCnt, nFlags);
}
}}}
{{{
키보드 입력으로 midi 소리가 나게 만드는 소스. 같은 폴더에 MidiOut.cpp와 MidiOut.h가 있어야만 작동한다.
 }}}데블스캠프2009/목요일/연습문제/MFC/서민관 ¶
// testMFCDlg.cpp : implementation file
//
#include "stdafx.h"
#include "testMFC.h"
#include "testMFCDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
double temp, res, sign;
class CAboutDlg : public CDialog
{
public:
	CAboutDlg();
	
	// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA
	
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL
	
	// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTestMFCDlg dialog
CTestMFCDlg::CTestMFCDlg(CWnd* pParent /*=NULL*/)
: CDialog(CTestMFCDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CTestMFCDlg)
	m_number = 0.0;
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CTestMFCDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CTestMFCDlg)
	DDX_Control(pDX, IDC_BUTTON1, m_1);
	DDX_Text(pDX, IDC_EDIT2, m_number);
	//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTestMFCDlg, CDialog)
//{{AFX_MSG_MAP(CTestMFCDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
ON_BN_CLICKED(IDC_BUTTON4, OnButton4)
ON_BN_CLICKED(IDC_BUTTON6, OnButton6)
ON_BN_CLICKED(IDC_BUTTON7, OnButton7)
ON_BN_CLICKED(IDC_BUTTON11, OnButton11)
ON_BN_CLICKED(IDC_BUTTON12, OnButton12)
ON_BN_CLICKED(IDC_BUTTON13, OnButton13)
ON_BN_CLICKED(IDC_BUTTON5, OnButton5)
ON_BN_CLICKED(IDC_BUTTON8, OnButton8)
ON_BN_CLICKED(IDC_BUTTON14, OnButton14)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTestMFCDlg message handlers
BOOL CTestMFCDlg::OnInitDialog()
{
	CDialog::OnInitDialog();
	
	// Add "About..." menu item to system menu.
	
	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);
	
	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}
	
	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}
void CTestMFCDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}
// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.
void CTestMFCDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting
		
		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
		
		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;
		
		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}
// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CTestMFCDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}
void CTestMFCDlg::OnButton1() 
{
	//UpdateData(TRUE);
	
	m_number = m_number * 10 + 1;
	
	UpdateData(FALSE);
	
}
void CTestMFCDlg::OnButton2() 
{
	//UpdateData(TRUE);
	
	m_number = m_number * 10 + 2;
	
	UpdateData(FALSE);	
	
}
void CTestMFCDlg::OnButton3() 
{
	//UpdateData(TRUE);
	
	m_number = m_number * 10 + 3;
	
	UpdateData(FALSE);	
	
}
void CTestMFCDlg::OnButton4() 
{
	//UpdateData(TRUE);
	
	m_number = m_number * 10 + 4;
	
	UpdateData(FALSE);	
	
}
void CTestMFCDlg::OnButton6() 
{
	//UpdateData(TRUE);
	
	m_number = m_number * 10 + 5;
	
	UpdateData(FALSE);	
	
}
void CTestMFCDlg::OnButton7() 
{
	//UpdateData(TRUE);
	
	m_number = m_number * 10 + 6;
	
	UpdateData(FALSE);	
	
}
void CTestMFCDlg::OnButton11() 
{
	//UpdateData(TRUE);
	
	m_number = m_number * 10 + 7;
	
	UpdateData(FALSE);	
	
}
void CTestMFCDlg::OnButton12() 
{
	//UpdateData(TRUE);
	
	m_number = m_number * 10 + 8;
	
	UpdateData(FALSE);	
	
}
void CTestMFCDlg::OnButton13() 
{
	//UpdateData(TRUE);
	
	m_number = m_number * 10 + 9;
	
	UpdateData(FALSE);	
	
}
void CTestMFCDlg::OnButton5() 
{
	UpdateData(TRUE);
	
	temp = m_number;
	m_number = 0;
	
	UpdateData(FALSE);	
	
	sign = 0;
	
}
void CTestMFCDlg::OnButton8() 
{
	UpdateData(TRUE);
	
	temp = m_number;
	m_number = 0;
	
	UpdateData(FALSE);
	
	sign = 1;
	
}
void CTestMFCDlg::OnButton14() 
{
	UpdateData(TRUE);
	
	if (sign == 0)
	{
		m_number = temp + m_number;
	}
	else if (sign == 1)
	{
		m_number = temp - m_number;
	}
	
	UpdateData(FALSE);
	
	m_number = 0;
	
}
뭔가 찜찜한 계산기. 구조상 *와 / 연산이 불가능하다... 또한 추가 함수를 만들지 않아서 버튼 구조를 똑같은 것을 9번 반복
// testMFC2Dlg.cpp : implementation file
//
#include "stdafx.h"
#include "testMFC2.h"
#include "testMFC2Dlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
	CAboutDlg();
// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL
// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTestMFC2Dlg dialog
CTestMFC2Dlg::CTestMFC2Dlg(CWnd* pParent /*=NULL*/)
	: CDialog(CTestMFC2Dlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CTestMFC2Dlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CTestMFC2Dlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CTestMFC2Dlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTestMFC2Dlg, CDialog)
	//{{AFX_MSG_MAP(CTestMFC2Dlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_WM_KEYUP()
	ON_WM_KEYDOWN()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTestMFC2Dlg message handlers
BOOL CTestMFC2Dlg::OnInitDialog()
{
	CDialog::OnInitDialog();
	// Add "About..." menu item to system menu.
	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);
	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}
	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	m_midi.Open();
	m_midi.Out(0xC0, 6, 128);
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}
void CTestMFC2Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}
// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.
void CTestMFC2Dlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting
		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;
		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}
// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CTestMFC2Dlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}
void CTestMFC2Dlg::OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags) 
{
	if ('A' == nChar)
	{
		m_midi.Out(0x90, 72, 0x7F);
	}
	else if ('W' == nChar)
	{
		m_midi.Out(0x90, 73, 0x7F);
	}
	else if ('S' == nChar)
	{
		m_midi.Out(0x90, 74, 0x7F);
	}
	else if ('D' == nChar)
	{
		m_midi.Out(0x90, 75, 0x7F);
	}
	else if ('F' == nChar)
	{
		m_midi.Out(0x90, 76, 0x7F);
	}
	else if ('T' == nChar)
	{
		m_midi.Out(0x90, 77, 0x7F);
	}
	else if ('G' == nChar)
	{
		m_midi.Out(0x90, 78, 0x7F);
	}
	else if ('H' == nChar)
	{
		m_midi.Out(0x90, 79, 0x7F);
	}
	else if ('J' == nChar)
	{
		m_midi.Out(0x90, 80, 0x7F);
	}
	else if ('I' == nChar)
	{
		m_midi.Out(0x90, 81, 0x7F);
	}
	else if ('K' == nChar)
	{
		m_midi.Out(0x90, 82, 0x7F);
	}
	else if ('L' == nChar)
	{
		m_midi.Out(0x90, 83, 0x7F);
	}
	else if (':' == nChar)
	{
		m_midi.Out(0x90, 84, 0x7F);
	}
	else if ('{' == nChar)
	{
		m_midi.Out(0x90, 85, 0x7F);
	}
	else if ('\"' == nChar)
	{
		m_midi.Out(0x90, 86, 0x7F);
	}
	else if ('}' == nChar)
	{
		m_midi.Out(0x90, 87, 0x7F);
	}
	else if ('M' == nChar)
	{
		CWnd* pWnd = FindWindow(NULL, "새 텍스트 문서.txt - 메모장");
		pWnd->SendMessage(WM_CLOSE);
	}
	CDialog::OnKeyUp(nChar, nRepCnt, nFlags);
}
void CTestMFC2Dlg::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) 
{
	if ('A' == nChar)
	{
		m_midi.Out(0x80, 72, 0);
	}
	CDialog::OnKeyDown(nChar, nRepCnt, nFlags);
}
키보드 입력으로 midi 소리가 나게 만드는 소스. 같은 폴더에 MidiOut.cpp와 MidiOut.h가 있어야만 작동한다.













