== 별표(*) == {{{~cpp #include using namespace std; int main() { int i; int a,b,c,d; for (i=1; i<11; i++) { for (a=1; a<1+i; a++) cout << "*"; for (b=1; b<12-i; b++) cout << " "; for (c=1; c<12-i; c++) cout << "*"; for (d=1; d<2*i; d++) cout << " "; for (c=1; c<12-i; c++) cout << "*"; for (b=1; b<12-i; b++) cout << " "; for (a=1; a<1+i; a++) cout << "*"; cout << endl; } return 0; } }}} == RandomWalk == === 리팩토링 전 === {{{~cpp #include using namespace std; #include int table[5][5] = {0,}; bool IsExistZero(); int main() { srand(time(0)); // 그냥 쓴다. int x, y; cin >> x >> y; table[y][x]++; while( IsExistZero() ) { int a = rand() % 3 - 1; x += a; if(x == 5) x = 0; else if(x == -1) x = 4; int b = rand() % 3 - 1; y += b; if(y == 5) y = 0; else if(y == -1) y = 4; table[y][x]++; } for (int i=0; i<5; i++) { for (int j=0; j<5; j++) cout << table[i][j] << "\t"; cout << endl; } return 0; } bool IsExistZero() { for (int i=0; i<5; i++) { for (int j=0; j<5; j++) { if(table[i][j] == 0) return true; } } return false; } }}} === 리팩토링 후 === {{{~cpp #include using namespace std; #include bool IsExistZero(int table[5][5]); void ShowTable(int table[5][5]); void SetCoordinate(int& coord); int main() { srand(time(0)); // 그냥 쓴다. int table[5][5] = {0,}; int x, y; cin >> x >> y; while( IsExistZero(table) ) { table[y][x]++; SetCoordinate(x); SetCoordinate(y); } ShowTable(table); return 0; } bool IsExistZero(int table[5][5]) { for (int i=0; i<5; i++) { for (int j=0; j<5; j++) { if(table[i][j] == 0) return true; } } return false; } void ShowTable(int table[5][5]) { for (int i=0; i<5; i++) { for (int j=0; j<5; j++) cout << table[i][j] << "\t"; cout << endl; } } void SetCoordinate(int& coord) { int delta = rand() % 3 - 1; coord += delta; if(coord == 5) coord = 0; else if(coord == -1) coord = 4; } }}} DeleteMe - {{{~cpp IsExitZero }}} 에서 일일이 갔던곳을 세기 보다는.. 새로운 곳을 갔을 때 변수를 증가시켜주는 방법은 어떨까? [임인택] {{{~cpp for( ; ; ) { // roach moves, if unvisited place, count it! if( ThisIsFirstVisit ) NumberOfVisitedPlace++; } bool IsExitZero() { return (ArrSize*ArrSize==NumberOfVisitedPlace); } }}} == 스택 == {{{~cpp #include using namespace std; void MainMenu(); void push(); void pop(); void show(); void exit(); int i=0; int in[10]; int main() { MainMenu(); return 0; } void MainMenu() { cout << "1.입력\n" "2.삭제\n" "3.보여주기\n" "4.끝내기\n" "선택하세요 : "; int input; cin >> input; switch (input) { case 1 : push(); break; case 2 : pop(); break; case 3 : show(); break; case 4 : exit(); break; } } void push() { if(i == 10) cout << "값을 초과하였습니다." << endl; for (i; i<10; i++) { cout << i+1 << "번째 값: "; cin >> in[i]; i++; break; } MainMenu(); } void pop() { in[i-1] = ' '; cout << char(in[i-1]) << endl; cout << i << "번째 값 삭제" << endl; i--; MainMenu(); } void show() { for (int j=0; j