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  • MobileJavaStudy/SnakeBite/FinalSource . . . . 50 matches
          g.fillRect(0, 0, getWidth(), getHeight());
          g.drawImage(splashImage, getWidth() / 2, getHeight() / 2, Graphics.HCENTER | Graphics.VCENTER);
          private final int boardWallWidth = 4;
          private final int snakeCellWidth = 4;
          private final int canvasWidth;
          private final int boardWidth;
          private final int boardInnerWidth;
          canvasWidth = getWidth();
          boardWidth = canvasWidth - 6 - (canvasWidth - 6 - boardWallWidth * 2) % snakeCellWidth;
          boardHeight = boardWidth / 10 * 8 - (boardWidth / 10 * 8 - boardWallWidth * 2) % snakeCellWidth;
          boardX = (canvasWidth - boardWidth) / 2;
          boardInnerX = boardX + boardWallWidth;
          boardInnerY = boardY + boardWallWidth;
          boardInnerWidth = boardWidth - boardWallWidth * 2;
          boardInnerHeight = boardHeight - boardWallWidth * 2;
          snakeXRange = boardInnerWidth / snakeCellWidth;
          snakeYRange = boardInnerHeight / snakeCellWidth;
          g.fillRect(0, 0, canvasWidth, canvasHeight);
          g.fillRect(boardX, boardY, boardWidth, boardHeight);
          g.fillRect(boardInnerX - 1, boardInnerY - 1, boardInnerWidth + 2, boardInnerHeight + 2);
  • MobileJavaStudy/SnakeBite/Spec2Source . . . . 46 matches
          private final int boardWallWidth = 4;
          private final int snakeCellWidth = 4;
          private final int canvasWidth;
          private final int boardWidth;
          private final int boardInnerWidth;
          canvasWidth = getWidth();
          boardWidth = canvasWidth - 6 - (canvasWidth - 6 - boardWallWidth * 2) % snakeCellWidth;
          boardHeight = boardWidth / 10 * 8 - (boardWidth / 10 * 8 - boardWallWidth * 2) % snakeCellWidth;
          boardX = (canvasWidth - boardWidth) / 2;
          boardInnerX = boardX + boardWallWidth;
          boardInnerY = boardY + boardWallWidth;
          boardInnerWidth = boardWidth - boardWallWidth * 2;
          boardInnerHeight = boardHeight - boardWallWidth * 2;
          snake = new Snake(5, boardInnerWidth / snakeCellWidth, boardInnerHeight / snakeCellWidth);
          g.fillRect(0, 0, canvasWidth, canvasHeight);
          g.fillRect(boardX, boardY, boardWidth, boardHeight);
          g.fillRect(boardInnerX - 1, boardInnerY - 1, boardInnerWidth + 2, boardInnerHeight + 2);
          g.fillRect(boardInnerX + snakeCellWidth * cell.snakeCellX,
          boardInnerY + snakeCellWidth * cell.snakeCellY,
          snakeCellWidth, snakeCellWidth);
  • MobileJavaStudy/SnakeBite/Spec3Source . . . . 46 matches
          private final int boardWallWidth = 4;
          private final int snakeCellWidth = 4;
          private final int canvasWidth;
          private final int boardWidth;
          private final int boardInnerWidth;
          canvasWidth = getWidth();
          boardWidth = canvasWidth - 6 - (canvasWidth - 6 - boardWallWidth * 2) % snakeCellWidth;
          boardHeight = boardWidth / 10 * 8 - (boardWidth / 10 * 8 - boardWallWidth * 2) % snakeCellWidth;
          boardX = (canvasWidth - boardWidth) / 2;
          boardInnerX = boardX + boardWallWidth;
          boardInnerY = boardY + boardWallWidth;
          boardInnerWidth = boardWidth - boardWallWidth * 2;
          boardInnerHeight = boardHeight - boardWallWidth * 2;
          snake = new Snake(10, boardInnerWidth / snakeCellWidth, boardInnerHeight / snakeCellWidth);
          g.fillRect(0, 0, canvasWidth, canvasHeight);
          g.fillRect(boardX, boardY, boardWidth, boardHeight);
          g.fillRect(boardInnerX - 1, boardInnerY - 1, boardInnerWidth + 2, boardInnerHeight + 2);
          g.fillRect(boardInnerX + snakeCellWidth * cell.x,
          boardInnerY + snakeCellWidth * cell.y,
          snakeCellWidth, snakeCellWidth);
  • OpenGL스터디_실습 코드 . . . . 22 matches
         GLfloat windowWidth;
          if(x1 > windowWidth - rsize || x1 < -windowWidth)
          if(x1 > windowWidth - rsize + xstep)
          x1 = windowWidth - rsize - 1;
          else if(x1 < -(windowWidth + xstep))
          x1 = -windowWidth - 1;
          windowWidth = 100;
          windowWidth = 100*aspectRatio;
          glOrtho(-windowWidth, windowWidth, -100.0, 100.0, 1.0, -1.0);
         //exectly half of width and height
         GLfloat windowWidth;
          if(x > windowWidth - rsize || x < -windowWidth)
          if(x > windowWidth - rsize + xStep)
          x = windowWidth - rsize - 1;
          else if(x < -windowWidth - xStep)
          x = - windowWidth - 1;
         void ChangeSize(int width, int height)
          glViewport(0, 0, width, height);
          if(width <= height)
          windowWidth = 100;
  • ProjectSemiPhotoshop/SpikeSolution . . . . 8 matches
          int GetWidth() {return m_Size.cx;}
          int GetRealWidth() {return WIDTHBYTES((GetWidth()*GetBitCount()));}
         DWORD WINAPI DIBWidth(LPSTR lpDIB)
          /* return the DIB width if it is a Win 3.0 DIB */
          return lpbmi->biWidth;
          else /* it is an other-style DIB, so return its width */
          return (DWORD)lpbmc->bcWidth;
          dwBmBitsSize = WIDTHBYTES((lpBI->biWidth)*((DWORD)lpBI->biBitCount)) * lpBI->biHeight;
          long lw; // 실제 쓰여진 Width값입니다.
  • 데블스캠프2012/넷째날/묻지마Csharp/서민관 . . . . 8 matches
          if ( label1.Location.X + label1.Size.Width >= label2.Location.X && label1.Location.Y + label1.Size.Height >= label2.Location.Y ) {
          label.SetBounds(label.Location.X + moveX, label.Location.Y + moveY, label.Size.Width, label.Size.Height);
          int respownX = rand.Next(this.Size.Width);
          label.SetBounds(respownX, respownY, label.Size.Width, label.Size.Height);
          label1.SetBounds(label1.Location.X, label1.Location.Y - 5, label1.Size.Width, label1.Size.Height);
          label1.SetBounds(label1.Location.X, label1.Location.Y + 5, label1.Size.Width, label1.Size.Height);
          label1.SetBounds(label1.Location.X - 5, label1.Location.Y, label1.Size.Width, label1.Size.Height);
          label1.SetBounds(label1.Location.X + 5, label1.Location.Y, label1.Size.Width, label1.Size.Height);
  • Monocycle/조현태 . . . . 7 matches
         void InitMap(int mapWidth, int mapHeight)
          g_cityMap.resize(mapWidth);
          int mapWidth, mapHeight;
          scanf("%d %d", &mapHeight, &mapWidth);
          if (0 == mapWidth && 0 == mapHeight)
          InitMap(mapWidth, mapHeight);
          for (register int j = 0; j < mapWidth; ++j)
  • PNGFileFormat/FormatUnitTestInPythonLanguage . . . . 7 matches
          # Width
          imageWidth = ord(chunkInfo[2][0]) * (256**3)
          imageWidth += ord(chunkInfo[2][1]) * (256**2)
          imageWidth += ord(chunkInfo[2][2]) * (256**1)
          imageWidth += ord(chunkInfo[2][3])
          self.assertEqual(im.size[0], imageWidth)
          self.data = None; self.width = None; self.height = None; self.bitDepth = None
          def makeInfo(self, chunk): #width, height 등의 정보 얻기
          # Width
          self.width = ord(chunk[0]) * (256**3)
          self.width += ord(chunk[1]) * (256**2)
          self.width += ord(chunk[2]) * (256**1)
          self.width += ord(chunk[3])
          for i in range(self.width):
          for i in range(self.width):
          for i in range(self.width):
          for i in range(self.width):
  • Gof/Strategy . . . . 6 matches
          int _lineWidth;
          int componentCount, int lineWidth, int breaks[]
          componentCount, _lineWidth, breaks
          int componentCount, int lineWidth, int breaks[]
          int componmentCount, int lineWidth, int breaks[]
          int componentCount, int lineWidth, int breaks[]
  • MineFinder . . . . 6 matches
         BOOL CMinerBitmapAnalyzer::CompareBitmapBlock (CDC* pDC, CDC* screendc, int nX, int nY, int nWidth, int nHeight, CDC* bmpdc, int nSrcX, int nSrcY)
          for (nBi=0;nBi<nWidth;nBi++) {
         BOOL CMinerBitmapAnalyzer::CompareBitmapCenterLine (CDC* screendc, int nX, int nY, int nWidth, int nHeight, CDC* bmpdc, int nSrcX, int nSrcY)
          for (nBi=int(nWidth / 4);nBi<nWidth-int(nWidth / 4);nBi++) {
  • Robbery/조현태 . . . . 6 matches
         void InitCityMap(int cityWidth, int cityHeight, int keepTime)
          g_cityMap[i].resize(cityWidth);
          int cityWidth, cityHeight, keepTime;
          scanf("%d %d %d", &cityWidth, &cityHeight, &keepTime);
          if (0 == cityWidth && 0 == cityHeight && 0 == keepTime)
          InitCityMap(cityWidth, cityHeight, keepTime);
  • 레밍즈프로젝트/그리기DC . . . . 6 matches
          m_bmp.CreateCompatibleBitmap(m_pDC, m_rt.Width(), m_rt.Height());
          m_pMemDC->Rectangle(0, 0, m_rt.Width(), m_rt.Height());
          m_pDC->BitBlt(0, 0, m_rt.Width(), m_rt.Height(), m_pMemDC, 0, 0, SRCCOPY);
          m_pMemDC->StretchBlt(x-m_bitmapInfo.bmWidth*m_Halign, y-m_bitmapInfo.bmHeight*m_Valign,
          (m_bitmapInfo.bmWidth)*m_Hreverse, (m_bitmapInfo.bmHeight)*m_Vreverse,
          &BitMapDC, 0, 0, m_bitmapInfo.bmWidth, m_bitmapInfo.bmHeight, kRop);
  • DirectDraw/DDUtil . . . . 5 matches
         CreateFullScreenDisplay(HWND hWnd, DWORD dwWidth, DWORD dwHeight, DWORD dwBPP)
          * dwWidth : 생성할 객체의 넓이
         CreateWindowedDisplay HWND hWnd, DWORD dwWidth, DWORD dwHeight)
         CreateSurface( CSurface **ppSurface, DWORD dwWidth, DWORD dwHeight)
         CreateSurfaceFromBitmap(CSurface** ppSurface, TCHAR* strBMP, DWORD dwDesiredWidth, DWORD dwDesiredHeight)
  • JavaScript/2011년스터디/CanvasPaint . . . . 4 matches
          ctx.clearRect(0,0,window.innerWidth-15, window.innerHeight-50);
          ctx.lineWidth=3;
          <canvas id="drawLine" width="300" height="300" onmousedown="hold();"
          element.setAttribute("width", window.innerWidth-15);
          context.strokeRect(0, 0, window.innerWidth-15, window.innerHeight-50);
          <canvas id="testCanvas" width="900" height="500" style="border: 1px solid black"></canvas>
  • MFC/HBitmapToBMP . . . . 4 matches
         // [nWidth] : 이미지의 넓이
          HBITMAP hBitmap, int nWidth, int nHeight)
          if ((bmp=GetBMP(type, nWidth, nHeight, hBitmap, pDC->m_hDC,
          int width,palsize;
          width = ((((w*bit[type]+7)/8+3)/4)*4);
          *size = sizeof(BITMAPINFOHEADER)+sizeof(RGBQUAD)*palsize+width*h;
          lpvBits->bmiHeader.biWidth = w;
          lpvBits->bmiHeader.biSizeImage = width*h;
  • 삼총사CppStudy/숙제1/곽세환 . . . . 4 matches
          int width;
          int GetWidth();
          width = 0;
          width = x;
          for (int j = 0; j < width; j++)
         int CRectangle::GetWidth()
          return width;
          return 2 * (width + height);
          return width * height;
          width = x;
          cout << "rect1의 가로길이 : " << rect1.GetWidth() << endl;
          cout << "rect2의 가로길이 : " << rect2.GetWidth() << endl;
  • 오목/인수 . . . . 4 matches
          int width, height;
          public Board(int width, int height) {
          this.width = width;
          boardState = new int[height][width];
          return x >= 0 && x < width && y >= 0 && y < width;
          for(int i = 0 ; i < width ; ++i)
          public Omok(int width, int height) {
          board = new Board(width, height);
          private int checkWidth(int x, int y, int wanted) {
          checkWidth(x, y, WANTED) == WANTED ||
          if( checkWidth(x,y,3) == 3 ) ++count;
          final static int WIDTH = 20;
          omok = new Omok(WIDTH, HEIGHT);
          setSize( (WIDTH + 2) * BLOCKSIZE , (HEIGHT + 2) * BLOCKSIZE );
          for(int i = 0 ; i < WIDTH ; ++i)
          WIDTH * BLOCKSIZE, BLOCKSIZE + i * BLOCKSIZE);
          for(int i = 0 ; i < WIDTH ; ++i) {
          int width, height;
          width = height = 5;
          board = new Board(width, height);
  • 레밍즈프로젝트/프로토타입/MFC더블버퍼링 . . . . 3 matches
          m_bmp.CreateCompatibleBitmap(m_pDC, m_rt.Width(), m_rt.Height());
          m_pMemDC->Rectangle(0, 0, m_rt.Width(), m_rt.Height());
          m_pDC->BitBlt(0, 0, m_rt.Width(), m_rt.Height(), m_pMemDC, 0, 0, SRCCOPY);
  • Android/WallpaperChanger . . . . 2 matches
          * {{{ manager.setBitmap(Bitmap.createScaledBitmap(b, d.getWidth()*4, d.getHeight(), true)); }}} 왜 * 4냐면 내 폰에 배경화면이 4칸이라 답하겠더라
          manager.setBitmap(Bitmap.createScaledBitmap(b, d.getWidth()*4, d.getHeight(), true));
          protected void drawHorizontalScrollBar(Canvas canvas, int width, int height) {
          mScrollBar.setBounds(0, height - size, width, height);
  • DirectDraw . . . . 2 matches
         ddsd.dwFlags = DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH; // 높이와 넓이를 지정할 수 있음
         ddsd.dwWidth = 16; // 넓이
         bmp.bmWidth 와 bmp.bmHeight로 비트맵의 크기를 얻어낼 수 있다.
  • Dubble_Buffering . . . . 2 matches
          bitmap.CreateCompatibleBitmap(pDC, rect.Width(), rect.Height());
          pDC->BitBlt(0, 0, rect.Width(), rect.Height(), &memDC, 0, 0, SRCCOPY);
  • MoreEffectiveC++/Miscellany . . . . 2 matches
          virtual void resize(int newWidth, int newHeight);
          int width() const;
          int width() const { return w.width(); }
          virtual void resize(int newWidth, int newHeight);
  • TheJavaMan/스네이크바이트 . . . . 2 matches
          buff=createImage(getWidth(), getHeight());
          gb.clearRect(0,0, getWidth(), getHeight());
  • 데블스캠프2009/목요일/연습문제/MFC/서민관 . . . . 2 matches
          int x = (rect.Width() - cxIcon + 1) / 2;
          int x = (rect.Width() - cxIcon + 1) / 2;
  • .vimrc . . . . 1 match
         set shiftwidth=4
         let TE_WinWidth = 20 " TagExplorer 창크기 조절
  • 2dInDirect3d/Chapter1 . . . . 1 match
          Width : 가로폭
  • 2dInDirect3d/Chapter2 . . . . 1 match
         Width = 800: (대개 화면의)넓이
  • 5인용C++스터디/더블버퍼링 . . . . 1 match
         bx=bit.bmWidth;
  • Java/SwingCookBook . . . . 1 match
         frame.setLocation((d.width-frame.getWidth())/2, (d.height-frame.getHeight())/2);
  • MobileJavaStudy/HelloWorld . . . . 1 match
          g.fillRect(g.getClipX(),g.getClipY(),g.getClipWidth(),g.getClipHeight());
  • PNGFileFormat/FileStructure . . . . 1 match
          * Width : 픽셀단위의 이미지 너비
  • Refactoring/MakingMethodCallsSimpler . . . . 1 match
          if (name.equals("width"))
          _width = value;
         void setWidth (int arg) {
          _width = arg;
  • SolarSystem/상협 . . . . 1 match
         GLvoid ReSizeGLScene(GLsizei width, GLsizei height)
          glViewport(0,0,width,height);
          gluPerspective(45.0f,(GLfloat)width/(GLfloat)height,0.1f,100.0f);
         BOOL CreateGLWindow(char *title, int width, int height, int bits, bool fullscreenflag)
          WindowRect.right=(long)width;
          dmScreenSettings.dmPelsWidth = width;
          dmScreenSettings.dmFields=DM_BITSPERPEL|DM_PELSWIDTH|DM_PELSHEIGHT;
          ReSizeGLScene(width,height);
  • html5/canvas . . . . 1 match
          * lineWidth
          * width
  • 데블스캠프2009/목요일/연습문제/MFC/김태욱 . . . . 1 match
          int x = (rect.Width() - cxIcon + 1) / 2;
  • 데블스캠프2009/목요일/연습문제/MFC/박준호 . . . . 1 match
          int x = (rect.Width() - cxIcon + 1) / 2;
  • 데블스캠프2009/목요일/연습문제/MFC/송지원 . . . . 1 match
          int x = (rect.Width() - cxIcon + 1) / 2;
  • 데블스캠프2009/목요일/연습문제/MFC/정종록 . . . . 1 match
          int x = (rect.Width() - cxIcon + 1) / 2;
  • 레밍즈프로젝트/프로토타입/마스크이미지 . . . . 1 match
          m_pMemDC->BitBlt(x, y, bitmapInfo.bmWidth, bitmapInfo.bmHeight, &BitMapDC, 0, 0, rop);
  • 황재선 . . . . 1 match
         JTable에서 Column width 변경하려면 아래와 같이~ :)
         jtable.getColumnModel().getColumn(index).setPreferredWidth(size);
         http://www.ictp.trieste.it/~manuals/programming/Java/tutorial/uiswing/components/table.html#width
         jtable.getPreferredScrollableViewportSize().setSize(width, height);
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