~cpp
#include <iostream>
using namespace std;
#include <vector>
#include <algorithm>
struct table
{
int Num;
int maxNum;
};
struct team
{
int Num;
int maxNum;
vector<int> tableNum;
};
int tableNum, teamNum, i, j, k, l;
team temp1;
table temp2;
vector<table> test_table;
vector<team> test_team;
bool compare_table(const table & a,const table & b)
{
return a.maxNum > b.maxNum;
}
bool compare_team_max(const team & a,const team & b)
{
return a.maxNum > b.maxNum;
}
bool compare_team_num(const team & a,const team & b)
{
return a.Num < b.Num;
}
void process()
{
int totalcount = 0;
bool check = true;
sort(test_table.begin(),test_table.end(), compare_table);
sort(test_team.begin(), test_team.end(), compare_team_max);
for(i = 0; i < test_team.size(); i ++)
{
if(test_team[i].maxNum >= test_table.size())
{
totalcount++;
for(j = 0; j < test_table.size(); j++)
test_team[i].tableNum.push_back(j+1);
if(test_team[i].maxNum == 2* test_table.size())
{
totalcount++;
for(j = 0; j < test_table.size(); j++)
test_team[i].tableNum.push_back(j+1);
}
}
for(j = 0; j < test_team[i].maxNum % test_table.size(); j++)
{
test_table[j].maxNum--;
test_team[i].tableNum.push_back(test_table[j].Num);
}
for(j = 0; j < test_table.size(); j++)
{
if(test_table[j].maxNum - totalcount < 0)
check = false;
}
if(check == false)
break;
sort(test_table.begin(),test_table.end(), compare_table);
}
if(check)
{
cout << "1" << endl;
sort(test_team.begin(), test_team.end(), compare_team_num);
for(i = 0; i < test_team.size(); i++)
{
sort(test_team[i].tableNum.begin(),test_team[i].tableNum.end());
for(j = 0; j < test_team[i].maxNum; j++)
cout << test_team[i].tableNum[j] << " ";
cout << endl;
}
}
else
cout << "0" << endl;
}
int main()
{
while(true)
{
cin >> teamNum >> tableNum;
if( tableNum == 0 && teamNum == 0)
break;
for(i = 0; i < teamNum;i++)
{
temp1.Num = i + 1;
cin >> temp1.maxNum;
test_team.push_back(temp1);
}
for(i = 0; i < tableNum; i++)
{
temp2.Num = i + 1;
cin >> temp2.maxNum;
test_table.push_back(temp2);
}
process();
test_team.clear();
test_table.clear();
}
return 0;
}