노....;; -ㅅ-a
~cpp #include <iostream> #include <ctime> using namespace std; int main() { int i=0, j=0, row=0, col=0; int count=1, direction=0, walk=0; int land[12][12]; for(i=0; i<12; i++) // 벽 (〓) { land[i][0] = -1; land[i][11] = -1; } for(j=0; j<12; j++) // 벽 (||) { land[0][j] = -1; land[11][j] = -1; } for(i=1; i<11; i++) // 10 X 10 { for(j=1; j<11; j++) { land[i][j] = 0; } } srand((time(0))); // 덤 row = rand() % 10 + 1; col = rand() % 10 + 1; land[row][col]++; // while(count != 0) { count = 0; direction = rand() % 8 + 1; switch(direction) { case 1: if(land[row-1][col-1] != -1) // ↖ 방 동 { land[--row][--col]++; walk++; break; } case 2: if(land[row-1][col] != -1) // 방 동 { land[--row][col]++; walk++; break; } case 3: if(land[row-1][col+1] != -1) // ↗ 방 동 { land[--row][++col]++; walk++; break; } case 4: if(land[row][col-1] != -1) // ← 방 동 { land[row][--col]++; walk++; break; } case 5: if(land[row][col+1] != -1) // → 방 동 { land[row][++col]++; walk++; break; } case 6: if(land[row+1][col-1] != -1) // ↙ 방 동 { land[++row][--col]++; walk++; break; } case 7: if(land[row+1][col] != -1) // ↓ 방 동 { land[++row][col]++; walk++; break; } case 8: if(land[row+1][col+1] != -1) // 방 동 { land[++row][++col]++; walk++; break; } } for(i=1; i<11; i++) { for(j=1; j<11; j++) { if(land[i][j] == 0) { count++; break; } } if(land[i][j] == 0) { count++; break; } } cout << " " << walk << " "; if(walk >= 0 && walk <= 200) cout << ".\n ! !" << endl; else if(walk > 200 && walk <= 400) cout << "...\n ..." << endl; else if(walk > 400 && walk <= 600) cout << "....;;\n 는...;" << endl; else if(walk > 600 && walk <= 800) cout << ".......;;\n ...?" << endl; else if(walk > 800 && walk <= 1000) cout << "... ..;;;\n, 들... ;□;" << endl; else cout << "~~\n~~~~!! =□=;;;" << endl; for(i=1; i<11; i++) { for(j=1; j<11; j++) cout << land[i][j] << "\t"; cout << "\n"; } system("cls"); } cout << " " << walk << " 모 ... 럭;;\n\n"; for(i=1; i<11; i++) { for(j=1; j<11; j++) cout << land[i][j] << "\t"; cout << "\n"; } return 0; }