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  • WOWAddOn/2011년프로젝트/초성퀴즈 . . . . 18 matches
         그러다가 OnUpdate라는 Event를 발견하게 됬는데 설명을 보자
         The game engine will call your OnUpdate function once each frame. This is (in most cases) extremely excessive.
         그래서 OnUpdate를 Frame에 등록하고 사용해보았다.
          <OnUpdate function="HelloWoW_OnUpdate"></OnUpdate>
         자 Frame에 OnUpdate라는게 있고 OnUpdate가 실행될때마다 HelloWoW_OnUpdate라는 함수를 실행해준다.
         function HelloWoW_OnUpdate(self, elapsed)
          -- Insert your OnUpdate code here
         OnUpdate is not called on any hidden frames, only while they are shown on-screen. OnUpdate will also never be called on a virtual frame, but will be called on any frames that inherit from one.
         OnUpdate에 적용할 함수를 만들고 가상 프레임이 아닌 실제 프레임을 툴로 만들어 생성하게 하면
          <OnUpdate>Frame1_OnUpdate();</OnUpdate>
         function Frame1_OnUpdate()
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