- Code/RPGMaker . . . . 6 matches
Object3D plane = new Object3D(coordinates, uvs, indices, RMObject2D.getTextureIDByColor(Color.white));
import com.threed.jpct.Object3D;
m_polygon = new Object3D(coords, uvs, indices, getTextureIDByColor(color));
import com.threed.jpct.Object3D;
m_polygon = new Object3D(coords, uvs, indices, getTextureIDByColor(color));