~cpp import javax.microedition.midlet.*; import javax.microedition.lcdui.*; class SnakeBiteCanvas extends Canvas { private final int boardWallWidth = 4; private final int snakeCellWidth = 4; private final int canvasWidth; private final int canvasHeight; private final int boardX; private final int boardY; private final int boardWidth; private final int boardHeight; private final int boardInnerX; private final int boardInnerY; private final int boardInnerWidth; private final int boardInnerHeight; private final int snakeCellXRange; private final int snakeCellYRange; private int snakeCellBeforeX; private int snakeCellBeforeY; private int snakeCellX; private int snakeCellY; private boolean drawAll; public SnakeBiteCanvas() { canvasWidth = getWidth(); canvasHeight = getHeight(); boardWidth = canvasWidth - 6 - (canvasWidth - 6 - boardWallWidth * 2) % snakeCellWidth; boardHeight = boardWidth / 10 * 8 - (boardWidth / 10 * 8 - boardWallWidth * 2) % snakeCellWidth; boardX = (canvasWidth - boardWidth) / 2; boardY = 3; boardInnerX = boardX + boardWallWidth; boardInnerY = boardY + boardWallWidth; boardInnerWidth = boardWidth - boardWallWidth * 2; boardInnerHeight = boardHeight - boardWallWidth * 2; snakeCellXRange = boardInnerWidth / snakeCellWidth; snakeCellYRange = boardInnerHeight / snakeCellWidth; snakeCellBeforeX = 1; snakeCellBeforeY = 1; snakeCellX = 1; snakeCellY = 1; drawAll = true; } public void paint(Graphics g) { if(drawAll) { g.setColor(255, 255, 255); g.fillRect(0, 0, canvasWidth, canvasHeight); g.setColor(0, 0, 0); g.fillRect(boardX, boardY, boardWidth, boardHeight); g.setColor(255, 255, 255); g.fillRect(boardInnerX - 1, boardInnerY - 1, boardInnerWidth + 2, boardInnerHeight + 2); drawAll = false; } g.setColor(255, 255, 255); g.fillRect(boardInnerX + snakeCellWidth * (snakeCellBeforeX - 1), boardInnerY + snakeCellWidth * (snakeCellBeforeY - 1), snakeCellWidth, snakeCellWidth); g.setColor(0, 0, 0); g.fillRect(boardInnerX + snakeCellWidth * (snakeCellX - 1), boardInnerY + snakeCellWidth * (snakeCellY - 1), snakeCellWidth, snakeCellWidth); } public void keyPressed(int keyCode) { snakeCellBeforeX = snakeCellX; snakeCellBeforeY = snakeCellY; int gameAction = getGameAction(keyCode); if(gameAction == Canvas.LEFT && snakeCellX > 1) snakeCellX--; else if(gameAction == Canvas.RIGHT && snakeCellX < snakeCellXRange) snakeCellX++; else if(gameAction == Canvas.UP && snakeCellY > 1) snakeCellY--; else if(gameAction == Canvas.DOWN && snakeCellY < snakeCellYRange) snakeCellY++; repaint(); } }; public class SnakeBite extends MIDlet implements CommandListener { Display display; SnakeBiteCanvas canvas; Command exitCommand; public SnakeBite() { display = Display.getDisplay(this); canvas = new SnakeBiteCanvas(); exitCommand = new Command("Exit", Command.EXIT, 1); canvas.addCommand(exitCommand); canvas.setCommandListener(this); } public void startApp() { display.setCurrent(canvas); } public void pauseApp() { } public void destroyApp(boolean unconditional) { display = null; canvas = null; exitCommand = null; } public void commandAction(Command c, Displayable d) { if(c == exitCommand) { destroyApp(true); notifyDestroyed(); } } };
~cpp import java.io.*; import javax.microedition.midlet.*; import javax.microedition.lcdui.*; class StartCanvas extends Canvas { private String startString; private final int BACKGROUND_COLOR = 0xFFFFFF; private final int FOREGROUND_COLOR = 0x000000; private Image image; public StartCanvas() { try { image = Image.createImage("/start.png"); } catch(Exception e) { System.out.println("그림이 없음"); } } public void paint(Graphics g) { g.setColor(BACKGROUND_COLOR); g.fillRect(g.getClipX(),g.getClipY(),g.getClipWidth(),g.getClipHeight()); g.setColor(FOREGROUND_COLOR); g.drawImage(image,this.getWidth()/2,this.getHeight()/2,g.HCENTER|g.VCENTER); } } class BoardCanvas extends Canvas { private int board[][]; private int snakeHeadX; private int snakeHeadY; private int pathLength; private int boardLength; private final int snakeRect; private final int BACKGROUND_COLOR = 0xFFFFFF; private final int FOREGROUND_COLOR = 0x000000; private final int boardX; private final int boardY; private final int boardWidth; private final int boardHeight; public BoardCanvas() { boardLength = 10; board = new int[boardLength][boardLength]; initializeBoard(); snakeHeadX = 20; snakeHeadY = 30; pathLength = 4; snakeRect = 4; boardX = 10; boardY = 20; boardWidth = this.getWidth() - 20; boardHeight = this.getHeight() - 20; } public void initializeBoard() { } public void keyPressed(int keyCode) { int gameAction = getGameAction(keyCode); if(isMoveLeft(gameAction)) snakeHeadX -= pathLength; else if(isMoveRight(gameAction)) snakeHeadX += pathLength; else if(isMoveUp(gameAction)) snakeHeadY -= pathLength; else if(isMoveDown(gameAction)) snakeHeadY += pathLength; repaint(); } public boolean isMoveUp(int ga) { return ga == Canvas.UP && snakeHeadY > boardY; } public boolean isMoveDown(int ga) { return ga == Canvas.DOWN && snakeHeadY < boardHeight + boardY - snakeRect * 2; } public boolean isMoveLeft(int ga) { return ga == Canvas.LEFT && snakeHeadX > boardX; } public boolean isMoveRight(int ga) { return ga == Canvas.RIGHT && snakeHeadX < boardWidth + boardX - snakeRect * 2; } public void paint(Graphics g) { g.setColor(BACKGROUND_COLOR); g.fillRect(g.getClipX(),g.getClipY(),g.getClipWidth(),g.getClipHeight()); g.setColor(FOREGROUND_COLOR); g.drawRect(boardX-2,boardY-2,boardWidth,boardHeight); g.fillRect(snakeHeadX,snakeHeadY,snakeRect,snakeRect); } } public class SnakeBite extends MIDlet implements CommandListener { private Display display; private BoardCanvas boardCanvas; private StartCanvas startCanvas; private Command exitCommand; private Command startCommand; public SnakeBite() { display = Display.getDisplay(this); exitCommand = new Command("Exit", Command.EXIT, 1); startCommand = new Command("Start", Command.SCREEN, 2); startCanvas = new StartCanvas(); boardCanvas = new BoardCanvas(); startCanvas.addCommand(startCommand); startCanvas.addCommand(exitCommand); startCanvas.setCommandListener(this); boardCanvas.addCommand(exitCommand); boardCanvas.setCommandListener(this); } public void startApp() { display.setCurrent(startCanvas); } public void pauseApp() { } public void destroyApp(boolean unconditional) { display = null; boardCanvas = null; startCanvas = null; exitCommand = null; startCommand = null; } public void commandAction(Command c, Displayable d) { if(c == exitCommand) { destroyApp(true); notifyDestroyed(); } else if(c == startCommand) { display.setCurrent(boardCanvas); } } }