Difference between r1.1 and the current
@@ -1,57 +1,183 @@
[[pagelist(^JavaScript/)]]
[[TableOfContents]]
= JavaScript Source Code =
== 11일 ==* 2011.html
{{{
<html>
<head>
<title>Javascript</title>
<script src="2011.js" type="text/javascript"></script>
<script src="gugu.js" type="text/javascript"></script>
<link rel="stylesheet" type="text/css" href="2011.css" /></head>
<body onload="s();">
<body onload="gu();">
//<body onload="s();">
</body></html>
}}}
* 2011.js
* gugu.js
{{{function gugu(dan){
for(var j = 1; j <= 9; j++){
document.write(dan + " X " + j + " = " + (dan * j) + "<br/>");
for(var i = 1; i <= 9; i++){
document.write(dan + " X " + i + " = " + (dan * i) + "<br/>");
}}
function gu(){
for(i = 2; i <= 9; i++){
for(var i = 2; i <= 9; i++){
gugu(i);document.write("<br/>");
}
}
function g(){
for(i = 2; i <= 9; i++){
for(var i = 2; i <= 9; i++){
for(var j = 1; j <= 9; j++){document.write(i + " X " + j + " = " + (i * j) + "<br/>");
}
document.write("<br/>");
}
}
}}}
* sum.js
{{{
function s(){var score = {"지혜":{"국어":90, "수학":90},"수경":{"국어":90, "수학":40}, "정근":{"국어":80, "수학":100}};
for(i in score){
document.write("<" + i + "> ");
for each(j in i){
document.write(j +" : ");
for(var i in score){
document.write("<" + i + "><br/>");
for(var j in score[i]){
document.write(j + " : " + score[i][j] + "<br/>");
}}
}
}}}
== 18일 ==
* [http://ejohn.org/blog/simple-javascript-inheritance/ Simple JavaScript Inheritance]
{{{
var Person = Class.extend({
init: function(isDancing){
this.dancing = isDancing;
},
dance: function(){
return this.dancing;
}
});
var Ninja = Person.extend({
init: function(){
this._super( false );
},
dance: function(){
// Call the inherited version of dance()
return this._super();
},
swingSword: function(){
return true;
}
});
var p = new Person(true);
p.dance(); // => true
var n = new Ninja();
n.dance(); // => false
n.swingSword(); // => true
// Should all be true
p instanceof Person && p instanceof Class &&
n instanceof Ninja && n instanceof Person && n instanceof Class
}}}
* Simple Class Creation and Inheritance
{{{
(function(){
var initializing = false, fnTest = /xyz/.test(function(){xyz;}) ? /\b_super\b/ : /.*/;
// The base Class implementation (does nothing)
this.Class = function(){};
// Create a new Class that inherits from this class
Class.extend = function(prop) {
var _super = this.prototype;
// Instantiate a base class (but only create the instance,
// don't run the init constructor)
initializing = true;
var prototype = new this();
initializing = false;
// Copy the properties over onto the new prototype
for (var name in prop) {
// Check if we're overwriting an existing function
prototype[name] = typeof prop[name] == "function" &&
typeof _super[name] == "function" && fnTest.test(prop[name]) ?
(function(name, fn){
return function() {
var tmp = this._super;
// Add a new ._super() method that is the same method
// but on the super-class
this._super = _super[name];
// The method only need to be bound temporarily, so we
// remove it when we're done executing
var ret = fn.apply(this, arguments);
this._super = tmp;
return ret;
};
})(name, prop[name]) :
prop[name];
}
// The dummy class constructor
function Class() {
// All construction is actually done in the init method
if ( !initializing && this.init )
this.init.apply(this, arguments);
}
// Populate our constructed prototype object
Class.prototype = prototype;
// Enforce the constructor to be what we expect
Class.constructor = Class;
// And make this class extendable
Class.extend = arguments.callee;
return Class;
};
})();
}}}
* Initialization
{{{
function Person(){}
function Ninja(){}
Ninja.prototype = new Person();
// Allows for instanceof to work:
(new Ninja()) instanceof Person
if ( !initializing )
this.init.apply(this, arguments);
}}}
* Super Method
{{{
var Person = Class.extend({
init: function(isDancing){
this.dancing = isDancing;
}
});
var Ninja = Person.extend({
init: function(){
this._super( false );
}
});
var p = new Person(true);
p.dancing; // => true
var n = new Ninja();
n.dancing; // => false
}}}
== 신나는 야구게임 ==
* [숫자야구/김수경]
- JavaScript/2011년스터디/3월이전
- JavaScript/2011년스터디/7월이전
- JavaScript/2011년스터디/JSON-js분석
- JavaScript/2011년스터디/URLHunter
- JavaScript/2011년스터디/박정근
- JavaScript/2011년스터디/서지혜
- JavaScript/2011년스터디/윤종하
1. JavaScript Source Code ¶
1.1. 11일 ¶
- 2011.html
<html> <head> <title>Javascript</title> <script src="gugu.js" type="text/javascript"></script> <link rel="stylesheet" type="text/css" href="2011.css" /> </head> <body onload="gu();"> //<body onload="s();"> </body> </html>
- gugu.js
function gugu(dan){ for(var i = 1; i <= 9; i++){ document.write(dan + " X " + i + " = " + (dan * i) + "<br/>"); } } function gu(){ for(var i = 2; i <= 9; i++){ gugu(i); document.write("<br/>"); } } function g(){ for(var i = 2; i <= 9; i++){ for(var j = 1; j <= 9; j++){ document.write(i + " X " + j + " = " + (i * j) + "<br/>"); } document.write("<br/>"); } }
- sum.js
function s(){ var score = {"지혜":{"국어":90, "수학":90},"수경":{"국어":90, "수학":40}, "정근":{"국어":80, "수학":100}}; for(var i in score){ document.write("<" + i + "><br/>"); for(var j in score[i]){ document.write(j + " : " + score[i][j] + "<br/>"); } } }
1.2. 18일 ¶
var Person = Class.extend({ init: function(isDancing){ this.dancing = isDancing; }, dance: function(){ return this.dancing; } }); var Ninja = Person.extend({ init: function(){ this._super( false ); }, dance: function(){ // Call the inherited version of dance() return this._super(); }, swingSword: function(){ return true; } }); var p = new Person(true); p.dance(); // => true var n = new Ninja(); n.dance(); // => false n.swingSword(); // => true // Should all be true p instanceof Person && p instanceof Class && n instanceof Ninja && n instanceof Person && n instanceof Class
- Simple Class Creation and Inheritance
(function(){ var initializing = false, fnTest = /xyz/.test(function(){xyz;}) ? /\b_super\b/ : /.*/; // The base Class implementation (does nothing) this.Class = function(){}; // Create a new Class that inherits from this class Class.extend = function(prop) { var _super = this.prototype; // Instantiate a base class (but only create the instance, // don't run the init constructor) initializing = true; var prototype = new this(); initializing = false; // Copy the properties over onto the new prototype for (var name in prop) { // Check if we're overwriting an existing function prototype[name] = typeof prop[name] == "function" && typeof _super[name] == "function" && fnTest.test(prop[name]) ? (function(name, fn){ return function() { var tmp = this._super; // Add a new ._super() method that is the same method // but on the super-class this._super = _super[name]; // The method only need to be bound temporarily, so we // remove it when we're done executing var ret = fn.apply(this, arguments); this._super = tmp; return ret; }; })(name, prop[name]) : prop[name]; } // The dummy class constructor function Class() { // All construction is actually done in the init method if ( !initializing && this.init ) this.init.apply(this, arguments); } // Populate our constructed prototype object Class.prototype = prototype; // Enforce the constructor to be what we expect Class.constructor = Class; // And make this class extendable Class.extend = arguments.callee; return Class; }; })();
- Initialization
function Person(){} function Ninja(){} Ninja.prototype = new Person(); // Allows for instanceof to work: (new Ninja()) instanceof Person if ( !initializing ) this.init.apply(this, arguments);
- Super Method
var Person = Class.extend({ init: function(isDancing){ this.dancing = isDancing; } }); var Ninja = Person.extend({ init: function(){ this._super( false ); } }); var p = new Person(true); p.dancing; // => true var n = new Ninja(); n.dancing; // => false