== ëŠë‚€ì ë° ì„¤ëª… == ë”ê°€ 재미있어 보여서 만들기 시작했다. C++ì´ë¼ì„œ 그런지.. 내가그런건지는 몰ë¼ë„ ì´ìƒí•˜ê²Œ í´ëž˜ìŠ¤ë¡œë§Œ ìžë©´ Cë¡œ 작성하는 것 보다 ì‹œê°„ì´ ë” ê±¸ë¦¬ëŠ”ë“¯.. 하지만 재미있다!!^^* 재미삼아 ëšë”± 거리다 보니.. ì´ë¯¸ 버스 사람 ì •ê±°ìž¥ 길... ì§ˆëŸ¬ë²„ë ¸.. ê·¸ë ‡ì§€ë§Œ ì•„ì§ê¹Œì§€ ì¼ì€ í•˜ê³ ìžˆê³ , ì‹œê°„ë„ ì—†ê³ , í•´ì„œ 좀 ë‚비스럽지만 메모리 관리 ë° ì†ŒìŠ¤ê°€ ì—‰ë§ì§„ì°½ì´ë‹¤.ã…Ž 헤헤헤.. ê·¸ëž˜ë„ ìž¬ë¯¸ìžˆìœ¼ë‹ˆ ë..ã…Žã…Ž (사실 ì´ ì¦ëª… ì‹œë®¬ë ˆì´ì…˜ì€ 편ë„ì—ì„œ 버스 ìš©ëŸ‰ì´ ë¬´í•œëŒ€ê³ ì„¤ì‚¬ 승ê°ì´ 내리지 ì•Šë”ë¼ë„ 승ê°ì´ íƒ€ê³ , íƒ€ëŠ”ë° ì‹œê°„ì´ ê±¸ë¦°ë‹¤ëŠ” ê²ƒë§Œìœ¼ë¡œë„ ë²„ìŠ¤ê°€ ëª°ë ¤ë‹¤ë‹ˆëŠ” 것으로 ì¦ëª…ë˜ì–´ 있으나.. 재미없ìžë„~ 버스는 ìžê³ ë¡œ ìš©ëŸ‰ì´ ìžˆì–´ì•¼.. ê·¸ë¦¬ê³ íƒ”ìœ¼ë©´ 내리는게 ì¸ì§€ìƒì •.ã…Ž) ìŒ ë…¸ì•½ìžì„ì´ë¼ë˜ê°€.. 길과 ê¸¸ì„ ì´ì–´ë²„린다거나.. 버스를 왕복시킨다거나.. í•˜ëŠ”ê²ƒì€ í•´ë³´ê³ ì‹¶ì§€ë§Œ, ì‹œê°„ìƒ ë³´ë¥˜! 사실 ì¶œë ¥ë¶€ë¶„ì´ ëŒ€ë¶€ë¶„ 테스트용으로 만들어 진건ë°.. ì¼ë‹¨ 임시로 그대로 사용하기로 했다. ë‚˜ì¤‘ì— íœ´ê°€ê¸°ê°„ì— ì†ŒìŠ¤ì¢€ ìˆ˜ì •í•˜ë„ë¡ í•˜ê² ë‹¤. ë“¤ë– ì„œ 다 ì ê³ ë‚˜ì„œ ì†ŒìŠ¤ì˜ ì„¤ëª…ì´ ì•ˆë˜ìžˆëŠ”ê²ƒì„ ê¹¨ë‹«ê³ ì‹œê¸‰ížˆ ìˆ˜ì •.. ê·¸ëŸ°ë° ì–´ëŠë¶„ì´ ê·¸ì‚¬ì´ íŽ˜ì´ì§€ë¥¼ 변경하셔서 ëˆˆë¬¼ì„ ë¨¸ê¸ˆê³ ë‹¤ì‹œìž‘ì„±í•œë‹¤.ã… .ã…œ ---- 버스는 ë™ì¼ 간격으로 ìƒì„±ë˜ê²Œ ë˜ì–´ìžˆìœ¼ë©°, 승ê°ì€ ëžœë¤ìœ¼ë¡œ ìƒì„±ëœë‹¤.( 승ê°ì´ ìƒì„±ë˜ëŠ” ë¹„ìœ¨ì„ ì—ì„ ë§Œë“¤ë•Œ ì •í• ìˆ˜ 있다. ) 편ë„ì¸ ê´€ê³„ë¡œ 승ê°ì˜ 목ì 지는 승ê°ì´ ìƒì„±ëœ ì´í›„ì˜ ì—중 한곳(ëžœë¤)으로 ì •í•´ì§„ë‹¤. ë˜í•œ ì´ëŸ° ë¬¸ì œë¡œ 마지막 ì—ì€ ìŠ¹ê°ì„ 만들(!)수 없다. 버스가 ìžì‹ ì˜ ì†ë„(만들때 ì •í• ìˆ˜ 있으며 ì´ ì†ŒìŠ¤ì—는 80으로 통ì¼í•˜ì˜€ë‹¤.)ë¡œ 움ì§ì´ëŠ”ë° í•œí„´ì´ ì†Œëª¨ëœë‹¤. (ì•žì— ì°¨ëŸ‰ì´ ìžˆì–´ì„œ ì •ì°¨í•˜ê±°ë‚˜, ì—ì— ë“¤ì–´ê°€ê²Œë˜ì–´ ìžì‹ ì˜ ì´ë™ê±°ë¦¬ë¥¼ 다 가지 못하ë”ë¼ë„ ë™ì¼í•˜ê²Œ í•œí„´ì´ ì†Œëª¨ëœë‹¤.) ìŠ¹ê° 1ì¸ì„ íƒœìš°ê³ , 승ê°1ì¸ì„ ë‚´ë¦¬ëŠ”ë° 1í„´ì´ ì†Œëª¨ëœë‹¤. (ë‘˜ì¤‘ì— í•œê°€ì§€ ê³¼ì •ë§Œì´ ì´ë£¨ì–´ 지ë”ë¼ë„ ë™ì¼í•˜ê²Œ 1í„´ì´ ì†Œëª¨ëœë‹¤.) ì´ëŸ¬í•œ ê·œì¹™ì„ ê¸°ë³¸ìœ¼ë¡œ í•´ì„œ ì‹œë®¬ë ˆì´ì…˜ í•˜ê³ ìžˆë‹¤. ---- (ìˆ˜ì •ë‹¹í•´ì„œ ë‚ ë ¸ë˜ ì¶©ê²©ì´ í°í„°ë¼ ë§Žì´ ì„¤ëª…ì´ ì¤„ì—ˆì§€ë§Œ ì´í•´í•˜ë¦¬ë¼ 믿는다.^^) - 물런 재미가 없긴 í•˜ê² ì§€ë§Œ ì´ ì¦ëª…ì€ ë²„ìŠ¤ê°€ 편ë„ë¡œ 움ì§ì´ê³ ë²„ìŠ¤ìš©ëŸ‰ì´ ë¬´í•œì´ë©°, 승ê°ì´ 내리지 ì•Šë”ë¼ë„ 승ê°ì´ íƒ€ê³ ìŠ¹ê°ì´ íƒ€ëŠ”ë° ì‹œê°„ë§Œ 걸린다면 ë²„ìŠ¤ì˜ ëª°ë¦¼í˜„ìƒì´ ë°œìƒí•œë‹¤. (ê³ ë¡œ ì¦ëª…하기 위해 소스를 ë§Žì´ ì§¤ 필요가 ì—†ì„ ìˆ˜ë„ ìžˆë‹¤. 재미가 ì—†ê² ì§€ë§Œ..ã…Ž) ---- 메모리 ë‚비를 요로코롬 줄였답니다.^^* ë§Žì´ ì¤„ì¸ëŒ€ì‹ ì— ì—°ì‚°ì´ ì¢€ 늘어난 듯 하지만.. ì›ì²´ ì›ë³¸ì´ 메모리 ë‚ë¹„ì˜ íšŒì‹¬ìž‘..;;; ì´ë‹¤ 보니..ã…Ž ì•„ì•„ 메모리 관리는 너무 힘들엇..ã… .ã…œ ì €ë²ˆ 소스ì—ì„œ 발견ë˜ì§€ ì•Šì•˜ë˜ ë¬¸ì œì ì´ ìžˆì–´ 그것 ì—ì‹œ ìˆ˜ì •í•˜ì˜€ìŠµë‹ˆë‹¤. ìž˜ëª»ëœ ë©”ëª¨ë¦¬ ì ‘ê·¼ì˜¤ë¥˜..ã… .ã…œ 넘 찾기 힘들다는.ã…Ž == 소스 == === main.cpp === {{{~cpp #include "bus_and_man.h" #include <iostream> using namespace std; void Set_memory(); void Call_act(); road *cau_road; void main() { cout << "ì‹œìŠ¤í…œì„ ì´ˆê¸°í™” 합니다.\n"; Set_memory(); Call_act(); } void Set_memory() { cau_road=new road(3000); cau_road->Build("ì •ë¬¸",5,0,5); cau_road->Build("issac",10,700,5); cau_road->Build("시장",3,1000,5); cau_road->Build("중문",10,1320,5); cau_road->Build("ê³°ë‘리",10,1700,5); cau_road->Build("공대건물",2,2100,5); cau_road->Build("주차장",30,2750,5); cau_road->Build("후문",10,2999,5); } void Call_act() { for (register int i=1; i<20; ++i) { for (register int j=0; j<5; ++j) { cau_road->Act(); cout << "\n"; system("PAUSE"); cout << "\n"; } cau_road->Start_car(i,20,0,80); } delete cau_road; } }}} === bus_and_man.cpp === {{{~cpp //버스 위치. //ìŠ¹ê° //하는 ì¼ #include <iostream> #include <stdlib.h> #include <time.h> #include "bus_and_man.h" using namespace std; const int MOVE=1; const int STOP=0; man::man(int input_from, int input_to) { from=input_from; to=input_to; } man::~man() { } int man::where_go() { return to; } station::station(int input_station_number, char *input_name, int input_percent, int input_size ) { strcpy(name,input_name); percent=input_percent; station_size=input_size; number_man=0; station_number=input_station_number; humans=new man*[station_size]; for (register int i=0; i<station_size; ++i) humans[i]=0; cout << name << "ì—ì´ ìƒì„±ë˜ì—ˆìŠµë‹ˆë‹¤.\n"; } station::~station() { for (register int i=0; i<station_size; ++i) { if (0!=humans[i]) delete humans[i]; } delete humans; cout << name << "ì—ì´ íŒŒê´´ë˜ì—ˆìŠµë‹ˆë‹¤.\n"; } void station::make_people(int numbers_station) { if (station_size!=number_man && numbers_station!=station_number+1) { if (0==rand()%percent) { humans[number_man]=new man(station_number,station_number+rand()%(numbers_station-station_number-1)+1); ++number_man; cout << name << "ì—ì— ì‚¬ëžŒì´ í•œëª… ìƒì„±ë˜ì—ˆìŠµë‹ˆë‹¤.\n"; } } } man* station::out_people() { if (0==number_man) return 0; man *temp_man=humans[0]; humans[0]=0; for (register int i=1; i<number_man; ++i) { humans[i-1]=humans[i]; humans[i]=0; } --number_man; return temp_man; } int station::where_here() { return station_number; } void station::act(int numbers_station) { make_people(numbers_station); } void bus::move(road *in_road) { int in_station=0; int temp_where=where; temp_where=in_road->car_move(&in_station, speed, where); if (1==in_station) state=STOP; if (-1==temp_where) in_road->car_stop(where); else { where=temp_where; cout << number << "번 버스가 " << where << "ë¡œ ì´ë™í•˜ì˜€ìŠµë‹ˆë‹¤.\n"; } } void bus::stop(station *in_station, road* in_road) { man*in_people=in_station->out_people(); if (0!=in_people) { humans[number_man]=in_people; ++number_man; cout << number << "번 버스가 승ê°ì„ 승차하였습니다.\n"; } int suched=0; for (register int i=0; i<number_man; ++i) { if (in_station->where_here()==humans[i]->where_go()) { delete humans[i]; humans[i]=0; for (register int j=i+1; j<number_man; ++j) { humans[j-1]=humans[j]; humans[j]=0; } --number_man; suched=1; cout << number << "번 버스가 승ê°ì„ 하차하였습니다.\n"; } } if (0==suched && 0==in_people) { state=MOVE; move(in_road); } } bus::bus(int input_number, int input_size, int input_where, int input_speed) { number=input_number; bus_size=input_size; humans=new man*[bus_size]; state=STOP; where=input_where; number_man=0; speed=input_speed; for (register int i=0; i<bus_size; ++i) humans[i]=0; cout << number << "호차가 ìƒì„±ë˜ì—ˆìŠµë‹ˆë‹¤.\n"; } bus::~bus() { for (register int i=0; i<bus_size; ++i) { if (0!=humans[i]) delete humans[i]; } delete humans; cout << number << "호차가 파괴ë˜ì—ˆìŠµë‹ˆë‹¤.\n"; } void bus::act(station* in_station, road* in_road) { if (STOP==state) stop(in_station, in_road); else move(in_road); } road::road (int input_long) { srand(time(NULL)); road_long=input_long; number_station=0; cars=new bus*[road_long]; buildings=new station*[road_long]; for (register int i=0; i<road_long; ++i) { cars[i]=0; buildings[i]=0; } cout << "ë„ë¡œ1개가 ìƒì„±ë˜ì—ˆìŠµë‹ˆë‹¤.\n"; } road::~road() { for (register int i=0; i<road_long; ++i) { if (0!=buildings[i]) delete buildings[i]; if (0!=cars[i]) delete cars[i]; } delete cars; delete buildings; cout << "ë„ë¡œ1개가 파괴ë˜ì—ˆìŠµë‹ˆë‹¤.\n"; } int road::Build(char *input_name, int input_percent, int where, int input_size) { if (0!=buildings[where]) { cout << "ì—ì„ ìƒì„±í•˜ëŠ”ë° ì‹¤íŒ¨í•˜ì˜€ìŠµë‹ˆë‹¤.\n"; return -1; } buildings[where]=new station(number_station,input_name,input_percent,input_size); ++number_station; return 0; } int road::Start_car(int input_number, int input_size, int input_where, int input_speed) { if (0!=cars[input_where]) { cout << "차를 ìƒì„±í•˜ëŠ”ë° ì‹¤íŒ¨í•˜ì˜€ìŠµë‹ˆë‹¤.\n"; return -1; } cars[input_where]=new bus(input_number,input_size,input_where, input_speed); return 0; } void road::Act() { for (register int i=road_long-1; i>=0; --i) { if (0!=buildings[i]) buildings[i]->act(number_station); if (0!=cars[i]) cars[i]->act(buildings[i],this); } } int road::car_move(int *state, int speed, int where) { register int i; for (i=where+1; i<=where+speed; ++i) { if (i>=road_long) return -1; if (0!=cars[i]) break; if (0!=buildings[i]) { *state=1; ++i; break; } } if (i-1!=where) { cars[i-1]=cars[where]; cars[where]=0; } return i-1; } void road::car_stop(int where) { delete cars[where]; cars[where]=0; } }}} === bus_and_man.h === {{{~cpp class man; class station; class bus; class road; class man{ private: int from; int to; public: man(int input_from, int input_to); ~man(); int where_go(); }; class station{ private: char name[256]; int station_number; int percent; int station_size; int number_man; man **humans; void make_people(int); public: station(int, char*, int, int); ~station(); man* out_people(); int where_here(); void act(int); }; class bus{ private: int number; int bus_size; int state; int where; man **humans; int number_man; int speed; void move(road*); void stop(station*, road*); public: bus(int , int , int , int ); ~bus(); void act(station* , road* ); }; class road{ private: int road_long; int number_station; bus **cars; station **buildings; public: road (int ); ~road(); int Build(char*, int , int, int ); int Start_car(int , int , int , int ); void Act(); int car_move(int*, int , int ); void car_stop(int); }; }}} == 1ì°¨ ìˆ˜ì •ë²„ì „ 소스 == === main.cpp === {{{~cpp #include "bus_and_man.h" #include <iostream> using namespace std; void Set_memory(); void Call_act(); road *cau_road; void main() { cout << "ì‹œìŠ¤í…œì„ ì´ˆê¸°í™” 합니다.\n"; Set_memory(); Call_act(); } void Set_memory() { cau_road=new road(3000); cau_road->Build("ì •ë¬¸",5,0,5); cau_road->Build("issac",10,700,5); cau_road->Build("시장",3,1000,5); cau_road->Build("중문",10,1320,5); cau_road->Build("ê³°ë‘리",10,1700,5); cau_road->Build("공대건물",2,2100,5); cau_road->Build("주차장",30,2750,5); cau_road->Build("후문",10,2999,5); } void Call_act() { for (register int i=1; i<20; ++i) { for (register int j=0; j<5; ++j) { cau_road->Act(); cout << "\n"; system("PAUSE"); cout << "\n"; } cau_road->Start_car(i,20,0,80); } delete cau_road; } }}} === bus_and_man.cpp === {{{~cpp //버스 위치. //ìŠ¹ê° //하는 ì¼ #include <iostream> #include <stdlib.h> #include <time.h> #include "bus_and_man.h" using namespace std; const int MOVE=1; const int STOP=0; man::man(int input_from, int input_to) { from=input_from; to=input_to; } man::~man() { } int man::where_go() { return to; } station::station(int input_station_number, char *input_name, int input_percent, int input_size, int input_where) { strcpy(name,input_name); percent=input_percent; station_size=input_size; number_man=0; station_number=input_station_number; where=input_where; humans=new man*[station_size]; for (register int i=0; i<station_size; ++i) humans[i]=0; cout << name << "ì—ì´ ìƒì„±ë˜ì—ˆìŠµë‹ˆë‹¤.\n"; } station::~station() { for (register int i=0; i<station_size; ++i) { if (0!=humans[i]) delete humans[i]; } delete humans; cout << name << "ì—ì´ íŒŒê´´ë˜ì—ˆìŠµë‹ˆë‹¤.\n"; } void station::make_people(int numbers_station) { if (station_size!=number_man && numbers_station!=station_number+1) { if (0==rand()%percent) { humans[number_man]=new man(station_number,station_number+rand()%(numbers_station-station_number-1)+1); ++number_man; cout << name << "ì—ì— ì‚¬ëžŒì´ í•œëª… ìƒì„±ë˜ì—ˆìŠµë‹ˆë‹¤.\n"; } } } man* station::out_people() { if (0==number_man) return 0; man *temp_man=humans[0]; humans[0]=0; for (register int i=1; i<number_man; ++i) { humans[i-1]=humans[i]; humans[i]=0; } --number_man; return temp_man; } int station::where_here() { return station_number; } void station::act(int numbers_station) { make_people(numbers_station); } int station::where_am_i() { return where; } void bus::move(road *in_road) { int in_station=0; int temp_where=where; temp_where=in_road->car_move(&in_station, speed, where); if (1==in_station) state=STOP; if (-1==temp_where) in_road->car_stop(number); else { where=temp_where; cout << number << "번 버스가 " << where << "ë¡œ ì´ë™í•˜ì˜€ìŠµë‹ˆë‹¤.\n"; } } void bus::stop(station *in_station, road* in_road) { man*in_people=0; if (number_man<bus_size) { in_people=in_station->out_people(); if (0!=in_people) { humans[number_man]=in_people; ++number_man; cout << number << "번 버스가 승ê°ì„ 승차하였습니다.\n"; } } int suched=0; for (register int i=0; i<number_man; ++i) { if (in_station->where_here()==humans[i]->where_go()) { delete humans[i]; humans[i]=0; for (register int j=i+1; j<number_man; ++j) { humans[j-1]=humans[j]; humans[j]=0; } --number_man; suched=1; cout << number << "번 버스가 승ê°ì„ 하차하였습니다. (잔여승ê°ìˆ˜ : " << number_man << " ) \n"; break; } } if (0==suched && 0==in_people) { state=MOVE; move(in_road); } } bus::bus(int input_number, int input_size, int input_where, int input_speed) { number=input_number; bus_size=input_size; humans=new man*[bus_size]; state=STOP; where=input_where; number_man=0; speed=input_speed; for (register int i=0; i<bus_size; ++i) humans[i]=0; cout << number << "호차가 ìƒì„±ë˜ì—ˆìŠµë‹ˆë‹¤.\n"; } bus::~bus() { for (register int i=0; i<bus_size; ++i) { if (0!=humans[i]) delete humans[i]; } delete humans; cout << number << "호차가 파괴ë˜ì—ˆìŠµë‹ˆë‹¤.\n"; } void bus::act(station* in_station, road* in_road) { if (STOP==state) stop(in_station, in_road); else move(in_road); } int bus::where_am_i() { return where; } int bus::what_number() { return number; } road::road (int input_long) { srand(time(NULL)); road_long=input_long; number_station=0; number_bus=0; cars=NULL; buildings=NULL; cout << "ë„ë¡œ1개가 ìƒì„±ë˜ì—ˆìŠµë‹ˆë‹¤.\n"; } road::~road() { for (register int i=0; i<number_bus; ++i) delete cars[i]; for (register int i=0; i<number_station; ++i) delete buildings[i]; if (cars!=NULL) delete cars; if (buildings!=NULL) delete buildings; cout << "ë„ë¡œ1개가 파괴ë˜ì—ˆìŠµë‹ˆë‹¤.\n"; } int road::Build(char *input_name, int input_percent, int where, int input_size) { if (0!=number_station) { for (register int i=0; i<number_station; ++i) { if (buildings[i]->where_am_i()==where) { cout << "ì—ì„ ìƒì„±í•˜ëŠ”ë° ì‹¤íŒ¨í•˜ì˜€ìŠµë‹ˆë‹¤.\n"; return -1; } } station** temp=new station*[number_station+1]; for (register int i=0; i<number_station; ++i) { temp[i]=buildings[i]; } delete buildings; buildings=temp; buildings[i]=new station(number_station,input_name,input_percent,input_size,where); } else { buildings=new station*; buildings[0]=new station(number_station,input_name,input_percent,input_size,where); } ++number_station; return 0; } int road::Start_car( int input_number, int input_size, int input_where, int input_speed) { if (0!=number_bus) { for (register int i=0; i<number_bus; ++i) { if (cars[i]->where_am_i()==input_where) { cout << "차를 ìƒì„±í•˜ëŠ”ë° ì‹¤íŒ¨í•˜ì˜€ìŠµë‹ˆë‹¤.\n"; return -1; } } bus** temp=new bus*[number_bus+1]; for (register int i=0; i<number_bus; ++i) { temp[i]=cars[i]; } delete cars; cars=temp; cars[number_bus]=new bus(input_number,input_size,input_where, input_speed); } else { cars=new bus*; cars[0]=new bus(input_number,input_size,input_where, input_speed); } ++number_bus; return 0; } void road::Act() { for (register int i=0; i<number_station; ++i) buildings[i]->act(number_station); for (register int i=0; i<number_bus; ++i) { for (register int j=0; j<number_station; ++j) { if (buildings[j]->where_am_i()==cars[i]->where_am_i()) { cars[i]->act(buildings[j],this); break; } } if (j==number_station) cars[i]->act(0,this); } } int road::car_move(int *state, int speed, int where) { int temp_where=where+speed; for (register int i=0; i<number_station; ++i) { if (where<buildings[i]->where_am_i() && temp_where>=buildings[i]->where_am_i()) { temp_where=buildings[i]->where_am_i(); *state=1; } } for (register int i=0; i<number_bus; ++i) { if (where<cars[i]->where_am_i() && temp_where>=cars[i]->where_am_i()) { temp_where=cars[i]->where_am_i(); *state=0; } } if (temp_where>=road_long) return -1; if (*state==0) return temp_where-1; else return temp_where; } void road::car_stop(int number) { bus** temp=new bus*[number_bus-1]; int swit=0; for (register int i=0; i<number_bus; ++i) { if (0==swit) { if (cars[i]->what_number()==number) { delete cars[i]; swit=1; } else temp[i]=cars[i]; } else temp[i-1]=cars[i]; } delete cars; cars=temp; --number_bus; } }}} === bus_and_man.h === {{{~cpp class man; class station; class bus; class road; class man{ private: int from; int to; public: man(int input_from, int input_to); ~man(); int where_go(); }; class station{ private: char name[256]; int station_number; int percent; int station_size; int number_man; int where; man **humans; void make_people(int); public: station(int, char*, int, int, int); ~station(); man* out_people(); int where_here(); void act(int); int where_am_i(); }; class bus{ private: int number; int bus_size; int state; int where; man **humans; int number_man; int speed; void move(road*); void stop(station*, road*); public: bus(int , int , int , int ); ~bus(); void act(station* , road* ); int where_am_i(); int what_number(); }; class road{ private: int road_long; int number_station; int number_bus; bus **cars; station **buildings; public: road (int ); ~road(); int Build(char*, int , int, int ); int Start_car( int, int , int , int ); void Act(); int car_move(int*, int , int ); void car_stop(int); }; }}} == 나ì—게 í• ë§ == * 오~ í˜„íƒœë„ ì§œë²„ë ¸êµ¬ë‚˜ ã…‹ã…‹ - [ìƒí˜‘] └헤헤헤.ã…Žã…Ž 재밌어 보여서..ã…Ž ê·¼ë° ì†ŒìŠ¤ê°€ ì—‰ë§ì´ì—ìš”.ã…Ž 빨리 ì¼ì„ ë내야징.. 쉬는 ì‹œê°„ì´ ì—†ì–´ì„œ.ã…Ž 하루=ìž +ì¼; ì´ë¼ëŠ”..ã… .ã…œ ì¼ ë나면 소스 ìˆ˜ì •í• ê»˜ìš”.^^* -[조현태] ---- [BusSimulation]