우리 보드 기준 (320x240x16bit)
~cpp
#include <io.h>
#include <fcntl.h>
...
#include <linux/fb.h>
#include <sys/mman.h>
...
int main()
{
int fd;
unsigned short *data;
fb0 = open("/dev/fb0", O_RDWR);
data = (unsigned short*)mmap(0, 320 * 240 * 2, PROT_READ | PROT_WRITE, MAP_SHARED, fb0, 0);
data[x + y * 320] = RGB; // (x,y)에 RGB 찍기
munmap(data, 320 * 240 * 2);
close(fb0);
return 0;
}










