3.1. 예제1 ¶
#include <stdio.h> #include <malloc.h> typedef struct _node{ int value; struct _node * next; } node; void freeAll(node*); int main(void) { node* head; head = (node*)malloc(sizeof(node)); node* temp = head; for (int i = 0; i < 50; i++) { temp->next = (node*)malloc(sizeof node); temp->value = i; temp = temp->next; } temp->next = NULL; temp->value = 50; freeAll(head); return 0; } void freeAll(node* hd) { node* t; while (hd != NULL) { t = hd->next; printf("%d ", hd->value); free(hd); hd = t; } }
5.3. 박인서 ¶
- 연결 리스트
#include <stdio.h> #include <stdlib.h> typedef struct node{ int value; struct node * next; }node; void freeall(node * hd) { node * t=hd->next; while(hd!=NULL) { t=hd->next; printf("%d\n",hd->value); free(hd); hd=t; } } int main() { node * head; node * temp; int i; head = (node *)malloc(sizeof(node)); head->value=0; head->next=(node *)malloc(sizeof(node)); temp=head; for(i=0;i<50;i++) { temp->next=(node *)malloc(sizeof(node)); temp->value=i; temp=temp->next; } temp->next=NULL; temp->value=50; freeall(head); return 0; }
- 스택 1
#include <stdio.h> #include <stdlib.h> typedef struct node{ int val; struct node* next; }node; void push(node **, int); int pop(node **); int main() { node * head=NULL; push(&head,3); push(&head,4); printf("%d ",pop(&head)); printf("%d ",pop(&head)); return 0; } void push(node ** target, int val) { node * newnode=(node *)malloc(sizeof(node)); newnode->val=val; newnode->next=*target; *target=newnode; } int pop(node ** target) { int res=(*target)->val; node * kill = *target; if(*target==NULL) abort(); *target=(*target)->next; free(kill); return res; }
- 스택 2
#include <stdio.h> #include <stdlib.h> typedef struct node{ int val; struct node* next; }node; void push(node *, int); int pop(node *); int main() { node head; head.next=NULL; push(&head,1); push(&head,2); push(&head,3); push(&head,4); printf("%d ",pop(&head)); printf("%d ",pop(&head)); printf("%d ",pop(&head)); printf("%d ",pop(&head)); return 0; } void push(node * target, int val) { node * newnode=(node *)malloc(sizeof(node)); node * temp=target->next; newnode->val=val; target->next=newnode; newnode->next=temp; } int pop(node * target) { int res=target->next->val; node * kill = target->next; if(target->next==NULL) abort(); target->next=target->next->next; free(kill); return res; }
5.5. 이원준 ¶
*연결 리스트
#include <stdio.h> typedef struct node{ int v; struct node* next; }node; void freeAll(node* hd); //값을 출력하면서 구조체를 free int fNum(node* hd); //마지막 구조체의 값을 반환 void main(){ node* head; head = (node*)malloc(sizeof(node)); node* temp = head; for (int i = 0; i < 50; i++){ temp->next = (node*)malloc(sizeof(node)); temp->v = i; temp = temp->next; } temp->next = NULL; temp->v = 50; printf("%d\n", fNum(head)); freeAll(head); printf("\n"); } void freeAll(node* hd){ node* ntp; while (hd != NULL){ ntp = hd->next; printf("%d ", hd->v); free(hd); hd = ntp; } } int fNum(node* hd){ int i; node* tp; while (hd != NULL){ i = hd->v; hd = hd->next; } return i; }