#include <stdio.h>
struct zergling {
int hitP;
} zerglings[2];
int main() {
int i = 0;
zerglings[0].hitP = zerglings[1].hitP = 50;
while (zerglings[1].hitP > 0) {
int damage = 5 - 0;
zerglings[1].hitP -= damage;
printf("글링 0 글링 1게 데미 %d를 HP가 %d가 되다.\n", damage, zerglings[1].hitP);
}
printf("글링 1 다.\n");
getchar();
return 0;
}










