#include <stdio.h> struct zergling { int hitP; } zerglings[2]; int main() { int i = 0; zerglings[0].hitP = zerglings[1].hitP = 50; while (zerglings[1].hitP > 0) { int damage = 5 - 0; zerglings[1].hitP -= damage; printf("글링 0 글링 1게 데미 %d를 HP가 %d가 되다.\n", damage, zerglings[1].hitP); } printf("글링 1 다.\n"); getchar(); return 0; }