Describe 데블스캠프2009/목요일/연습문제/MFC/김태욱 here
// zxczxcDlg.cpp : implementation file
//
//
#include "stdafx.h"
#include "zxczxc.h"
#include "zxczxcDlg.h"
#include "zxczxc.h"
#include "zxczxcDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = FILE;
#endif
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = FILE;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
// Dialog Data
protected:
};
{
public:
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementationenum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
protected:
};
CZxczxcDlg::CZxczxcDlg(CWnd* pParent /*=NULL*/)
{
{
//{{AFX_DATA_INIT(CZxczxcDlg)
m_number = 0.0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}m_number = 0.0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
void CZxczxcDlg::DoDataExchange(CDataExchange* pDX)
{
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CZxczxcDlg)
DDX_Text(pDX, IDC_EDIT2, m_number);
//}}AFX_DATA_MAP
}//{{AFX_DATA_MAP(CZxczxcDlg)
DDX_Text(pDX, IDC_EDIT2, m_number);
//}}AFX_DATA_MAP
BEGIN_MESSAGE_MAP(CZxczxcDlg, CDialog)
//{{AFX_MSG_MAP(CZxczxcDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
ON_BN_CLICKED(IDC_BUTTON4, OnButton4)
ON_BN_CLICKED(IDC_BUTTON5, OnButton5)
ON_BN_CLICKED(IDC_BUTTON6, OnButton6)
ON_BN_CLICKED(IDC_BUTTON7, OnButton7)
ON_BN_CLICKED(IDC_BUTTON8, OnButton8)
ON_BN_CLICKED(IDC_BUTTON9, OnButton9)
ON_BN_CLICKED(IDC_BUTTON10, OnButton10)
ON_BN_CLICKED(IDC_BUTTON11, OnButton11)
ON_BN_CLICKED(IDC_BUTTON12, OnButton12)
ON_BN_CLICKED(IDC_BUTTON13, OnButton13)
ON_BN_CLICKED(IDC_BUTTON14, OnButton14)
ON_BN_CLICKED(IDC_BUTTON15, OnButton15)
ON_BN_CLICKED(IDC_BUTTON16, OnButton16)
ON_BN_CLICKED(IDC_BUTTON17, OnButton17)
ON_BN_CLICKED(IDC_BUTTON18, OnButton18)
ON_BN_CLICKED(IDC_BUTTON19, OnButton19)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
ON_BN_CLICKED(IDC_BUTTON4, OnButton4)
ON_BN_CLICKED(IDC_BUTTON5, OnButton5)
ON_BN_CLICKED(IDC_BUTTON6, OnButton6)
ON_BN_CLICKED(IDC_BUTTON7, OnButton7)
ON_BN_CLICKED(IDC_BUTTON8, OnButton8)
ON_BN_CLICKED(IDC_BUTTON9, OnButton9)
ON_BN_CLICKED(IDC_BUTTON10, OnButton10)
ON_BN_CLICKED(IDC_BUTTON11, OnButton11)
ON_BN_CLICKED(IDC_BUTTON12, OnButton12)
ON_BN_CLICKED(IDC_BUTTON13, OnButton13)
ON_BN_CLICKED(IDC_BUTTON14, OnButton14)
ON_BN_CLICKED(IDC_BUTTON15, OnButton15)
ON_BN_CLICKED(IDC_BUTTON16, OnButton16)
ON_BN_CLICKED(IDC_BUTTON17, OnButton17)
ON_BN_CLICKED(IDC_BUTTON18, OnButton18)
ON_BN_CLICKED(IDC_BUTTON19, OnButton19)
//}}AFX_MSG_MAP
/////////////////////////////////////////////////////////////////////////////
// CZxczxcDlg message handlers
// CZxczxcDlg message handlers
BOOL CZxczxcDlg::OnInitDialog()
{
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
void CZxczxcDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
}
{
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CZxczxcDlg::OnPaint()
{
{
if (IsIconic())
{
else
{
}{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
else
{
CDialog::OnPaint();
}// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CZxczxcDlg::OnQueryDragIcon()
{
// the minimized window.
HCURSOR CZxczxcDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}void CZxczxcDlg::OnChangeEdit1()
{
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
}// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
int dot = 0;
int count = 0;
double operand = 0;
double underdot = 0;
int count = 0;
double operand = 0;
double underdot = 0;
void CZxczxcDlg::AddNum(int num)
{
{
if (dot == 0)
{
}
else if(dot == 1){
/*UpdateData(TRUE);
m_number = m_number * 10 + 1;
UpdateData(FALSE);*/
}{
}
else if(dot == 1){
UpdateData(TRUE);
if(underdot!=0){
underdot = underdot * 10 + num;
for(;underdot>=1;){
m_number = operand + underdot;
UpdateData(FALSE);
count++;
}if(underdot!=0){
for(int i = 0;i < count;i++){
}underdot *= 10;
}underdot = underdot * 10 + num;
for(;underdot>=1;){
underdot /= 10;
}m_number = operand + underdot;
UpdateData(FALSE);
count++;
/*UpdateData(TRUE);
m_number = m_number * 10 + 1;
UpdateData(FALSE);*/
double result;
int operatornum;
int operatornum;
void CZxczxcDlg::OnButton12()
{
{
// TODO: Add your control notification handler code here
// +operator
UpdateData(TRUE);
result = m_number;
UpdateData(FALSE);
operand = 0;
underdot = 0;
dot = 0;
count = 0;
operatornum = 1;
}// +operator
UpdateData(TRUE);
result = m_number;
UpdateData(FALSE);
operand = 0;
underdot = 0;
dot = 0;
count = 0;
operatornum = 1;
void CZxczxcDlg::OnButton13()
{
{
// TODO: Add your control notification handler code here
// -operator
UpdateData(TRUE);
result = m_number;
UpdateData(FALSE);
operand = 0;
underdot = 0;
dot = 0;
count = 0;
operatornum = 2;
}// -operator
UpdateData(TRUE);
result = m_number;
UpdateData(FALSE);
operand = 0;
underdot = 0;
dot = 0;
count = 0;
operatornum = 2;
void CZxczxcDlg::OnButton14()
{
{
// TODO: Add your control notification handler code here
// =opertor
UpdateData(TRUE);
if(operatornum == 1){
else if(operatornum == 2){
else if(operatornum == 3){
else if(operatornum == 4){
UpdateData(FALSE);
operand = 0;
underdot = 0;
dot = 0;
count = 0;
}// =opertor
UpdateData(TRUE);
if(operatornum == 1){
result = m_number + result;
m_number = result;
}m_number = result;
else if(operatornum == 2){
result = result - m_number;
m_number = result;
}m_number = result;
else if(operatornum == 3){
result = result * m_number;
m_number = result;
}m_number = result;
else if(operatornum == 4){
result = result / m_number;
m_number = result;
}m_number = result;
UpdateData(FALSE);
operand = 0;
underdot = 0;
dot = 0;
count = 0;
void CZxczxcDlg::OnButton15()
{
{
// TODO: Add your control notification handler code here
// *operator
UpdateData(TRUE);
result = m_number;
UpdateData(FALSE);
operand = 0;
underdot = 0;
dot = 0;
count = 0;
operatornum = 3;
}// *operator
UpdateData(TRUE);
result = m_number;
UpdateData(FALSE);
operand = 0;
underdot = 0;
dot = 0;
count = 0;
operatornum = 3;
void CZxczxcDlg::OnButton16()
{
{
// TODO: Add your control notification handler code here
// /operator
UpdateData(TRUE);
result = m_number;
UpdateData(FALSE);
operand = 0;
underdot = 0;
dot = 0;
count = 0;
operatornum = 4;
}// /operator
UpdateData(TRUE);
result = m_number;
UpdateData(FALSE);
operand = 0;
underdot = 0;
dot = 0;
count = 0;
operatornum = 4;
void CZxczxcDlg::OnButton17()
{
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
m_number = 0;
operand = 0;
underdot = 0;
result = 0;
dot = 0;
count = 0;
UpdateData(FALSE);
}UpdateData(TRUE);
m_number = 0;
operand = 0;
underdot = 0;
result = 0;
dot = 0;
count = 0;
UpdateData(FALSE);
void CZxczxcDlg::OnButton18()
{
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
operand *= -1;
m_number = operand;
UpdateData(FALSE);
}UpdateData(TRUE);
operand *= -1;
m_number = operand;
UpdateData(FALSE);
void CZxczxcDlg::OnButton19()
{
{
// TODO: Add your control notification handler code here
// .operator
dot = 1;
}// .operator
dot = 1;